Poll

What is your favourite game of MAGS May?

Rainbow Skunk Prism and the Vermin-Truder
2 (11.1%)
The Rat Pack Do Cheesy Castle
2 (11.1%)
The Rat Pack
2 (11.1%)
Commando Raid
5 (27.8%)
Rat Playing Game
1 (5.6%)
The Burgomaster
1 (5.6%)
Lab Rat Maze!
0 (0%)
Echo in the Clouds
5 (27.8%)

Total Members Voted: 18

Voting closed: 25 Jun 2018, 00:11

Author Topic: MAGS May “Rats” (RESULTS)  (Read 10621 times)

DBoyWheeler

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Re: MAGS May “Rats” (OPEN)
« Reply #100 on: 17 May 2018, 03:00 »
@Hobo: Wow!  Nice setting.  For some reason, it gives me the Metroid Prime vibes... almost.

@VampireWombat: Neat character... and Spriter Pro looks like a cool program!

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS May “Rats” (OPEN)
« Reply #101 on: 17 May 2018, 04:00 »
My first walk animation using Spriter Pro.
Twitch the Chihuahua.


Is Twitch supposed to be walking or marching military style?

If it's normal walking you are going for you have the arms swinging in the wrong direction. They should be swinging opposite to the leg movement.

Nice looking character though!

Slasher

  • slasher
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    • Slasher worked on a game that was nominated for an AGS Award!
Re: MAGS May “Rats” (OPEN)
« Reply #102 on: 17 May 2018, 06:08 »
Mandle: I think you have made a great start with Spriter. Maybe arms should be reversed, but so what (laugh)

And last, but not least... using drawn flipped images..... Something that often evades me (laugh)
« Last Edit: 17 May 2018, 07:02 by Slasher »

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS May “Rats” (OPEN)
« Reply #103 on: 17 May 2018, 07:07 »
Mandle: I think you have made a great start with Spriter. Maybe arms should be reversed, but so what (laugh))

That's actually VampireWombat's sprite. I just quoted it.

VampireWombat

  • Not a chupacabra
    • I can help with animation
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Re: MAGS May “Rats” (OPEN)
« Reply #104 on: 17 May 2018, 12:51 »
@DBoyWheeler Yeah, it's quite useful. I've had it for 2 or 3 years, but this is the first time I've actually done more than glance at it. After setting everything up, the actual animation took me maybe 5 minutes.

@Mandle Ah, thanks. Guess I didn't pay close enough to the video I followed or something. Luckily I only have to adjust 2 key frames.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS May “Rats” (OPEN)
« Reply #105 on: 17 May 2018, 16:13 »
@Mandle Ah, thanks. Guess I didn't pay close enough to the video I followed or something. Luckily I only have to adjust 2 key frames.

Can't wait to see it! It will be much nicer on the eye I think because with the marching-style walk and the big eyes Twitch looks quite zombie-like and a bit terrifying at the moment... (laugh)

Re: MAGS May “Rats” (OPEN)
« Reply #106 on: 17 May 2018, 20:58 »
Squaretrade has my laptop parts on backorder so I've been without a laptop until today. That means I probably won't get an entry in for this month. Very nice at the pre existing graphics rule change. I hope that rule continues.

VampireWombat

  • Not a chupacabra
    • I can help with animation
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    • I can help with characters
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    • I can help with play testing
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Re: MAGS May “Rats” (OPEN)
« Reply #107 on: 17 May 2018, 22:09 »
Twitch with eyelids and updated walk cycle.
This is the last of animations for Twitch for awhile. I have to make animations for Massimo and two other characters today and tomorrow.


Re: MAGS May “Rats” (OPEN)
« Reply #108 on: 17 May 2018, 22:27 »
Twitch with eyelids and updated walk cycle.
This is the last of animations for Twitch for awhile. I have to make animations for Massimo and two other characters today and tomorrow.
Those eyes... Looks like Twitch's been up all night, making a MAGS game :-D

We're officially out of AdventureJam now and focusing fully on MAGS.

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS May “Rats” (OPEN)
« Reply #109 on: 18 May 2018, 00:17 »
Twitch is looking good!

Sorry, but felt I had to edit this in for people still scrolling down who haven't read DBoy's latest post (below) yet and don't want to know how to win his game or see what happens at the end before even playing it:

****SPOILER WARNING****
DO NOT OPEN THE HIDDEN SECTION IN DBOYWHEELER'S NEXT POST BELOW OR READ THE TEXT UNDERNEATH THAT SECTION IF YOU WANT TO PLAY THE GAME WITHOUT HAVING THE PUZZLE SOLUTIONS SPOILED AND/OR SEE THE ANIMATIONS FOR THE END OF THE GAME!!!
« Last Edit: 18 May 2018, 14:40 by Mandle »

VampireWombat

  • Not a chupacabra
    • I can help with animation
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    • I can help with backgrounds
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    • I can help with characters
    •  
    • I can help with play testing
    •  
Re: MAGS May “Rats” (OPEN)
« Reply #110 on: 18 May 2018, 00:43 »
Those eyes... Looks like Twitch's been up all night, making a MAGS game :-D

We're officially out of AdventureJam now and focusing fully on MAGS.
Nah, that's just his natural state.

And shame you had to drop out. But now I wonder how long your game is going to be if you still need to put in all that work. I still haven't given up hope of finishing by tomorrow night and I've put in less work in total than you have in 2 days.

@ Mandle Thanks. I'm probably going to refine him more next week.

DBoyWheeler

  • Maverick Hunter D-Boy at your service!
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Re: MAGS May “Rats” (OPEN)
« Reply #111 on: 18 May 2018, 01:17 »
Well, I've prepared the antagonist's sprites for my MAGS (and the "rat" for the theme).

It's a mutant rat-man who's messing up Prism's greenhouse:
Add spoiler tag for Hidden:

I forgot to name the animation at the bottom--those are the sprites of the rat man ravaging Prism's greenhouse.

(Spoiler below)
Add spoiler tag for Hidden:
Basically, to get rid of him, Prism needs to prepare some poisoned cheese.  The poisoned is gained from using bitter almonds to make cyanide (the same way that "not-bitter" almonds are made to almond milk).  Then she slips it into some cheese (I'm thinking feta cheese, but that might change).  Prism has heard this creature has been attacking people and causing trouble, so there are very few qualms in killing this vermin.
« Last Edit: 18 May 2018, 22:42 by DBoyWheeler »

VampireWombat

  • Not a chupacabra
    • I can help with animation
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    • I can help with characters
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    • I can help with play testing
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Re: MAGS May “Rats” (OPEN)
« Reply #112 on: 18 May 2018, 12:22 »
There's something about the rat-man that makes me think of the main antagonist... sort of... from a movie I watched years ago.
But that guy didn't have a head, was maybe and alien, and had dynamite in his shorts...

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS May “Rats” (OPEN)
« Reply #113 on: 18 May 2018, 14:27 »
@DBoyWheeler:

DUDE! Why on earth are you providing a walkthrough for how to win your game before it is even made and without even a spoiler alert?!

I now feel almost zero anticipation to play the game with even the ending animation revealed like that.

If anyone hasn't looked at the hidden section in DBoy's last post and/or read the text underneath it in plain sight then here is an attempt at a:

****SPOILER WARNING****
DO NOT OPEN THE HIDDEN SECTION IN DBOYWHEELER'S PREVIOUS POST OR READ THE TEXT UNDERNEATH THAT SECTION IF YOU WANT TO PLAY THE GAME WITHOUT HAVING THE PUZZLE SOLUTIONS SPOILED AND/OR SEE THE ANIMATIONS FOR THE END OF THE GAME!!!

DBoy, seriously, you should edit that post a LOT!
« Last Edit: 18 May 2018, 14:37 by Mandle »

Pinback

  • beyond cathode rays
Re: MAGS May “Rats” (OPEN)
« Reply #114 on: 18 May 2018, 16:19 »
Tiny little bot I just whipped up that may or may not be in our MAGS game.



Other entries are looking great! Can't wait to play all the MAGS entries this month, I've been away far too long. Also Twitch is awesome hehe (laugh)

Also here's a GIF showing a bit of my work process because what the heck.



« Last Edit: 18 May 2018, 16:41 by Pinback »

VampireWombat

  • Not a chupacabra
    • I can help with animation
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    • I can help with backgrounds
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    • I can help with characters
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    • I can help with play testing
    •  
Re: MAGS May “Rats” (OPEN)
« Reply #115 on: 18 May 2018, 19:10 »
Looks like I'm definitely out for trying to finish a version of my game for the Jam.
But at least I have plenty of time to make the full MAGs version.

Here's Massimo's current walkcycle.


Re: MAGS May “Rats” (OPEN)
« Reply #116 on: 18 May 2018, 21:03 »
I have been working on my entry together with Morganw and HandsFree about the black plague and the rats spreading the disease, and I'd thought I'd share a background for the game I've been working on:

I borrowed some motives from a famous medieval artist, can anyone guess which one?

DBoyWheeler

  • Maverick Hunter D-Boy at your service!
    • I can help with proof reading
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    • I can help with story design
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Re: MAGS May “Rats” (OPEN)
« Reply #117 on: 18 May 2018, 22:39 »
@DBoyWheeler:

DUDE! Why on earth are you providing a walkthrough for how to win your game before it is even made and without even a spoiler alert?!

I now feel almost zero anticipation to play the game with even the ending animation revealed like that.

If anyone hasn't looked at the hidden section in DBoy's last post and/or read the text underneath it in plain sight then here is an attempt at a:

****SPOILER WARNING****
DO NOT OPEN THE HIDDEN SECTION IN DBOYWHEELER'S PREVIOUS POST OR READ THE TEXT UNDERNEATH THAT SECTION IF YOU WANT TO PLAY THE GAME WITHOUT HAVING THE PUZZLE SOLUTIONS SPOILED AND/OR SEE THE ANIMATIONS FOR THE END OF THE GAME!!!

DBoy, seriously, you should edit that post a LOT!

I edited it.  But then, no guarantee I might finish the game on time either, considering my flippin' random RL work schedule!

Mandle

  • NO PIXEL LEFT BEHIND!!!
    • Mandle worked on a game that was nominated for an AGS Award!
Re: MAGS May “Rats” (OPEN)
« Reply #118 on: 19 May 2018, 17:55 »
Got a lot of work done today on my game but nothing to show in the form of screenshots just yet: Graphics are a bit rough still...

But, I got the combat system roughly coded and semi-working and got the graphics for the final boss working but only in a draft form...

Game Concept:

You are a rat coming up through the sewers after smelling something delicious left over by careless humans. You must battle the denizens of the sewer pipes, and further terrors, to reach your ultimate feast.

Yeah, the game is an RPG (Rat Player Game)

Slasher

  • slasher
    • I can help with AGS tutoring
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    • I can help with scripting
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    • I can help with story design
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    • Slasher worked on a game that was nominated for an AGS Award!
Re: MAGS May “Rats” (OPEN)
« Reply #119 on: 20 May 2018, 11:31 »
Great ideas, guys (nod)

Hope you can all pull them off.

We could have a great MAG this month. (nod)