Author Topic: Commissar's Contrapasso (RELEASED)  (Read 10844 times)

Riaise

    • I can help with play testing
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    • I can help with proof reading
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    • Riaise worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #100 on: 01 Jun 2018, 13:33 »
Yeah, I agree with Lorenzo, it looks really good! ;-D

Re: Commissar's Contrapasso
« Reply #101 on: 05 Jun 2018, 18:40 »
That looks great! :)
Though, shouldn't he also have some facial movement? (eyes & mouth) to reflect the situation? (I know, I'm just being nitpicky now... (laugh) )
Cool animation, the hair and scarf add a lot of movement to it!
Yeah, I agree with Lorenzo, it looks really good! ;-D
Thank you, I'm so happy that you all liked it!
Anyway, here's the animation in context:

This room is still a work in progress, and I have my work cut out for me since my vision is to build a set-piece around an intense confrontation.

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #102 on: 05 Jun 2018, 21:57 »
Recently finished a new animation for Victor:

I had some fun drawing the animations for his hair and scarf!

I love what you did with the hair and scarf! The more detailed movements the merrier ;-D

Now call me a man with a dirty mind.. but those two dudes hiding in the corner made me double take (laugh)
https://i.imgur.com/FHi2gi4.jpg

Re: Commissar's Contrapasso
« Reply #103 on: 06 Jun 2018, 21:24 »
Now call me a man with a dirty mind.. but those two dudes hiding in the corner made me double take (laugh)
https://i.imgur.com/FHi2gi4.jpg
It wasn't intentional, I swear! (laugh)

Re: Commissar's Contrapasso
« Reply #104 on: 17 Jun 2018, 22:07 »
I felt it's about time I posted something new:

As you can see, the hero is in quite a predicament here, and the player will have to carefully navigate the situation in order to avoid a grisly end.
Or not, there won't be any permanent death in this game. :-\

I have been trying to strike a good balance on how dark the game can get, there will be scenes of blood and dead people, but I have no intention of including gore for the sake of it.

Re: Commissar's Contrapasso
« Reply #105 on: 24 Jun 2018, 11:26 »

I've been drawing on a new character lately, a soviet doctor. Now this doctor might be a little bit absent-minded,
and he have forgotten which limb he was supposed to amputate from time to time, but he is a hard worker with great enthusiasm for his job.

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #106 on: 24 Jun 2018, 16:27 »
Oh, he looks cheerful (nod) Maybe his eye balls could follow the pen/writing? ;)
There are those who believe that life here began out there...

AnasAbdin

  • Peace, Love and AGS
Re: Commissar's Contrapasso
« Reply #107 on: 24 Jun 2018, 17:24 »
Oh, he looks cheerful (nod) Maybe his eye balls could follow the pen/writing? ;)

Totally agree!

Love seeing the progress Blondbraid!

Re: Commissar's Contrapasso
« Reply #108 on: 24 Jun 2018, 22:05 »
Oh, he looks cheerful (nod) Maybe his eye balls could follow the pen/writing? ;)

Totally agree!

Love seeing the progress Blondbraid!
Thanks, I'm definitively following Cassiebsg's suggestion! :)

Re: Commissar's Contrapasso
« Reply #109 on: 29 Jun 2018, 13:56 »
Good news everyone, I've just completed the game and it is playable from start to finish! :-D
However, there are still several cutscenes and animations that needs to be done as well as
a lot of polishing, but if all goes well you can hopefully expect to see it released the upcoming month.

Riaise

    • I can help with play testing
    •  
    • I can help with proof reading
    •  
    • Riaise worked on a game that was nominated for an AGS Award!
Re: Commissar's Contrapasso
« Reply #110 on: 29 Jun 2018, 14:51 »
Hooray! That's always a good milestone to achieve. You're in the home stretch, now! :-D

Re: Commissar's Contrapasso
« Reply #111 on: 07 Jul 2018, 23:49 »
Hooray! That's always a good milestone to achieve. You're in the home stretch, now! :-D
Thanks! ;-D
I feel that I've completed all the important parts of the game now, and I feel that even if I keep polishing, I'll never be able to make the perfect and flawless game I want to make, so I've decided to try to have everything wrapped up and ready to release the game by this upcoming Monday. Wish me luck!

Re: Commissar's Contrapasso
« Reply #112 on: 10 Jul 2018, 18:43 »
I'm dreadfully sorry that it took a day longer than I expected, but I have now released the game and I hope you will enjoy playing it as much as I enjoyed making it!

Here is the Completed Game Announcements page!