Program to plan game events?

Started by Ray, Wed 14/11/2018 01:45:59

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Ray

Not sure in what part of forum should I post this question (something like Adventure Game Development would be logical)...

Anyway, what program (besides Notepad) you guys using for game-planning?
I mean all the branches of events etc. I was trying both - FreeMind and Freeplane to visually and logically represent how my game is unfolding, but still can't get enough flexibility from these programs. Eventually, ended up to use LibreOffice Writer, but it mostly text description, no diagrams.

How do you deal with it?

Thanks!


Joseph DiPerla

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Ray

Thanks for all the information guys - very informative!
Will check all the suggested options.

ollj

any node-graph editor?

but when you need complex tools, you likely miss on a "keep core gameplay simple" framework.

Ray

Quote from: ollj on Thu 15/11/2018 22:56:18
any node-graph editor?
but when you need complex tools, you likely miss on a "keep core gameplay simple" framework.
Tried yEd Graph Editor today and so far it looks like what I could use. And it is not a complex tool, so I'm on a safe side :D

Danvzare

Quote from: Ray on Fri 16/11/2018 05:56:09
Quote from: ollj on Thu 15/11/2018 22:56:18
any node-graph editor?
but when you need complex tools, you likely miss on a "keep core gameplay simple" framework.
Tried yEd Graph Editor today and so far it looks like what I could use. And it is not a complex tool, so I'm on a safe side :D
I use yEd too. I rather like it.
Editing labels can sometimes be a bit annoying. But other than that, I highly recommend it.

Matti

Yeah, I tried out yEd a few days ago, too, and I like it (mostly because it's really easy to use).

Thanks for the links, snarky, I didn't really follow the discussions back then.

Ray

I was using Freeplane before. This is a great program, but you can't create group nodes with it, unfortunately. That makes design too bloated.

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