Chris, another region bug - they're not room-independent

Started by Rui 'Trovatore' Pires, Wed 23/04/2003 21:23:44

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Rui 'Trovatore' Pires

So, I start in room 16, and have a Region Interaction on region #2 on Player Walks Onto Region - NewRoomEx(17....).
Well, I get transported to room 17 and get an error message saying the object could not be animated because it had not been assigned a view. But that command wasn't meant to be called untill I stepped off the region #2 OF THAT PARTICULAR ROOM.

So, in short, it seems to have processed Player Walks Off Region #2 for this room, when I had actually walked off the region #2 in the PREVIOUS screen.

For now I'll work arund it changing the colours, but you really should look into it, this region feature is great and it's a shame to see those bugs. Keep up the good work!
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Pumaman

Firstly, could you wait until beta 3 and try that in case this is the same bug that was causing some region scripts to be run twice in the current version. If it still doesn't work then, can you provide a example room with the problem as I can't replicate it for myself.

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