Al Gurbish in... Nick it & Run!!!

Started by aussie, Thu 22/05/2003 08:06:12

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lspace

Quote from: aussie on Sat 24/05/2003 15:25:15
Ispace,

Sorry, but I couldn't pick up the metal pole until I worked out the puzzle properly (Reggie ends up giving it to you, there shouldn't be such command as "pick up metal bar"). Also, it came up as a metal pole on my inventory. I don't know what's exactly wrong, but it doesn't seem like a bug to me. Could you specify a bit more?

P.S. One thing I have found is that sometimes when the game loads, it "forgets" about stuff, and the when you load it again it works fine. Has anyone had that problem? Would you mind checking for me if re-starting the game again you get the same problem?



I haven't freed Reggie from the curse yet.  I can use the command "pick up metal bar"  and after I do, Al says "I can't reach the key with my bare hands".  It's at this point where it disappears and the mint pops up in my inventory ( I can't scroll down in the inventory to see if it is there).  I've tried saving the game then restarting to see if it appears but it doesn't and the mint is still there.

Also, at the same location if I try "use door" Al says it is open now but I can't get in.

I have in my inventory (before picking up metal bar) the kangaroo, broken glass, half string, other half string, Blues Bother cd, stick with string, HOF ticket.

lspace

Since my last post I have moved on and I am almost finished (I think).  Thought you would like to know that up until I actually solved the puzzle dealing with Reggie I was able to pick up the metal pole and only the mint would appear in inventory.  Course once the puzzle was solved properly the metal bar appeared and stayed in my inventory.

jannar85

Quote from: CJ on Sat 24/05/2003 17:07:34
Nice gesture, but that's not a valid internet IP address, it's a local LAN address specific to your network, so nobody apart from you can connect to it

Esseb accessed it, but sunday was the last day I could run it, since it was on my brother's computer. Can someone else do it?
Veteran, writer... with loads of unreleased games. Work in progress.

aussie

Metal bar bug fixed.

I've uploaded the zip file again.

Of course, you could finish the game even with the bug by practising a bit of self control and not picking up the metal bar just like that...
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

Spanish version of NIAR coming up very soon.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

Spanish version stalled til I find Spanish .sci fonts. The ones I made give me trouble.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

BlackBaron

Awesome game!
Congratulations an thanks a lot! ;D
"Do you thirst for knowledge no matter the cost?"
            -Watrik, master glassblower

aussie

It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

Spanish version well underway.

Thanks Proskrito for your support.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

Spanish version released.  ;D
A few mistakes to be expected.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

Alex Lowes

Well well well well well I see we have a potetial game for voice acting? ::)

aussie

It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

Spanish version won't be up on the net til freewebs allows me to upload it (I'm moving websites).   8)
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

A new NIAR version is up.

A number of minor bugs (such as Balboa appearing momentarily in the foyer) have been fixed.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

Rincewind

Just started playing your game yesterday, and it sure looks great! The graphics are terrific.
Although when I looked at the ticket salesman in the booth, the game crashed.  Better fix that one if you haven't already... ;D
And when you click on "Ver" on the menu, it still says "Night Of The Raving Feminst"...

Great job anyway!

aussie

Thanks, I'll have a look at that salesman bug.

The ver bug is already fixed, up & running.  ;D

Thanks again.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

In our quest for extra bandwidth, AussieSoftTM has officially moved to a new website.

http://www.freewebs.com/aussiesoft/

Let's hope this is better than geoshitties.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

By the way, Spanish version of NIAR is finally up and running (there are a few spelling mistakes, I believe, but that shouldn't take away too much).
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

Just added a walkthrough to my website.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

Dave Gilbert

Heya,

Just downloaded it and played for a bit.  I like what I see so far - great cartoony graphics and animation.  The only problem I have is that there's too much self referencial humor.  I.e., lots of "Hey look!  I'm in an adventure game! Yuk Yuk" types of jokes.  But the game is certainly more entertaining than most so I'll definitely be playing it more.

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