help with dialog

Started by Spungo, Wed 28/05/2003 20:48:52

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Spungo

i need help, when i create dialog.

I have defenitely triggered it [with a run dialog]
i have triggered the right topics

here is the script as it is...

e// dialog script file
@S  // dialog startup entry point
@1  // option 1
Satan: "yes i am, but im not a bad guy. Let me tell ya kid, dont believe everything you hear. Im always made out to be the bad one, someones gotta run this place!"
option-off 1

@2  // option 2
satan: "well put it this way, if your not dead now you will be soon! old satan is realy pissed"
option-off 2

@3  // option 3
satan: "ha ha ha! your here forever pal, you wait till the boss gets hold of you! you realy mucked things up"
goto-dialog 2

@4  // option 4
satan: "miserable bloody humans... no time for chat anymore! fine, piss off"
return


if its anything obvious please tell me!

Scorpiorus

you forget the return word somewhere:

// dialog script file
@S // dialog startup entry point
return
@1 // option 1
Satan: "yes i am, but im not a bad guy. Let me tell ya kid, dont believe everything you hear. Im always made out to be the bad one, someones gotta run this place!"
option-off 1
return

@2 // option 2
satan: "well put it this way, if your not dead now you will be soon! old satan is realy pissed"
option-off 2
return

@3 // option 3
satan: "ha ha ha! your here forever pal, you wait till the boss gets hold of you! you realy mucked things up"
goto-dialog 2
return

@4 // option 4
satan: "miserable bloody humans... no time for chat anymore! fine, piss off"
return

-Cheers

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