AGS Support > Beginners' Technical Questions

Grr.. I h8 asking simple questions but I need help running dialogs on room load.

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Ishmael:
Not in dialog scirpt, but the run-script x dialog command calls the dialog_request in the global script... see the conversations-part in the setting up the game in the manual (right?)

Mr Jake:
thats what I mean, I dont think you can call it then because its room dependant, on the list in the manual nothing about objects is there

Ishmael:
It should work... the manual says, that the ObjectOn command turns on the specified object in the current room...

SSH:
Is it actually a dialog, or just a bunch of talking? I mean, could you just use a bunch of messages or displayspeech to do the dialog, or do you need the user to decide on dialog options?

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