Character positions

Started by , Fri 20/06/2003 14:07:45

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noname

On my game, when I enter one of the rooms, the character appears in a non-walkable area.  I know how to change the start position, but this only affects the first room.  Could anyone tell me how to change the start position for another room?

Squinky

on the interaction area that you are using for the room change, scroll down thru the list and pick run script, then edit that script and add this function:

NewRoomEx (1,160,160);

the first number is the room, the last two are the x,y, just like you set for the first room.

Have fun with ags and welcome to the forums...

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