Beyond Reality - Slightly Less Buggy Version

Started by Meowster, Mon 24/11/2003 20:37:09

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Vel

Why didn't you spell Petteri's second name? :P

Meowster

You quit by pressing CTRL+Q. F5 and F7 are Load/Save respectively. Basically, I didn't add a nice load/save feature :)


STUFF I HAVE FIXED, BUT NOT YET UPLOADED, so technically, it is NOT FIXED YET.

1. The B in Hobo.
2. The Rope on the Tree
3. Entire Game will now NOT rape you but may molest you or any young children in the vicinity.
4. Fixed the GUI
5. SHH is now credited.
6. The Bug where he Stands in the Door like a Moron is fixed
7. Inventory Look Interactions added
8. Hotspots given NAMES, instead of informative BLANK SPACES.
9. You may now FEED THE BIRD.
10. Added this one, nice, new screen to the intro.


I'll wait, see what other bugs appear, and fix them to upload the finished version.

SSH

#22
Quote from: Yufster the Psychadet on Wed 26/11/2003 15:05:15
You quit by pressing CTRL+Q. F5 and F7 are Load/Save respectively. Basically, I didn't add a nice load/save feature :)

but that's going in the manual that you're going to write, isn't it? ;D
no, no... you're final version will have this fixed, too!

Quote
5. SHH is now credited.

I hope you spelled it right!

Quote
I'll wait, see what other bugs appear, and fix them to upload the finished version.

I don't want to be a bother, but people are far more likely to play the game, and thus find any lurking bugs, if you upload a fixed version.
12

Meowster

Oh TOTALLY going in the manual.

I have a group of suckers--- I mean, uh, testers --- at the moment, on a SECRET, HIDDEN FORUM, SOMEWHERE ON THE INTERNET, that are playing it through. They are reporting bugs like wildfire. Which doesn't really say much for me, does it? Oh well.

SSH

Pretty please upload the latest fixed version?

Here's some more bugs from you no-so-secret tester:

Spoiler

In the first screen once you are asleep, walk to stairs should work as well as use. Also, Ian floats above the stairs.

As Dave said, why does Ian start going on about the Gouda when you talk to the guy in the pub. Some back story is missing, or I shouldn't have had that dialog option available until I did something else...

The town on the mountain should have bigger hotspots for the places: its a bit of a pixel hunt

The "barman" looks like a woman! And you forgot the "return" in one of your dialog options and it runs through to the next one!

Oh, and turn off your main GUI during dialogs

The metal lead is not spelt "led": that's the stuff you get inside pencils

mannequin, mannikin, manakin, manikin are all correct spellings, but I prefer the first one...

When you look at the shoe mannequin in the shoe shop, Ian should trun to look at it first, and even better get a bit closer to it if required. Maybe he can see through the shoe rack?

The area to leave the shoe shop is pretty small, you have to click right on the edge (not good if windowed)

Reading the shoe shop banner gives some wierd numbers (this might be deliberate)

and i accidentally gave the laxatives to the bird so upload that darned fixed version!
[close]
12

Meowster

#25
I totally fixed a whole WHORE-house of stuff! To quote the main page:

Here's the NEWER, FIXEDEDER version. It contains less bugs, and more Oomph.

1. Changed intro dialog
2. Added new screen to intro
3. Added hotspot names, interactions
4. Added inventory LOOK interactions.
5. Fixed the GUI
6. Fixed the Window in the Attic.
7. Fixed the USE PILLS thing, the lazy person way.
8. Fixed USE STAIRWAY in the Dream World Entrance.
9. You can now feed the bird.
10. Fixed Sign in Zitrahajin
11. Fixed Barwoman+Dialog
12. Fixed 'Tunnels' intro
13. Wrote a long list of things I fixed
14. Added READ ME FIRST and E Booklet.
15. Credited SSH
16. Edited opening credits
17. Spelled Petteri's Surname.
18. Changed some of the settings randomly.
19. Ripped off the Grim Fandango Help File.
20. Made it to 20 with the list of fixed stuff.

Beyond Reality


Snake

W000000000000000000000000T!!!!123456789


Downloading the updated version NOW!!


--Snake

PS
I love the intro sequence :)
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

Matt Brown

consider me downloading. I'll edit this once I actually play it
word up

Rui 'Trovatore' Pires

Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

AGA

#29
Right, should be working again now.

Inkoddi

WTF??? When I try to skip the intro this happens:
Quote
---------------------------
Illegal exception
---------------------------
An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0x0049D8F1 ; program pointer is +6, ACI version 2.56.627, gtags (0,28)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and notify CJ on the Tech forum.



Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.
---------------------------
OK  
---------------------------

Meowster

....You pressed ESC and that error came up?

That doesn't happen with me. Does anybody else get this error? Where were you in the intro? What did you press?

I'm not getting this error. Hmmm.

Inkoddi

first, I went to the setup and checked all the usual boxes: 85hz, letterbox, anti-alias
then I started the game and pressed escape(happens anywhere in the intro).

When I tried without the Anti-alias it worked!!!!11! BUGBUGBUG

Meowster

Well then, I have two ways to solve this problem

1. Enable Anti Alias mode, do not skip intro
2. Disable Anti Alias mode, skip intro.

Yay!

Nostradamus

Well this is an interestimng & mysterious game, but you need to improve your plot advancing skills.

I need help:
Spoiler
I fed the bird the snake & lax, got the rope. Also have the pillow case and the older inventory. What do I do next?  I have no idea
[close]



SSH

I downloaded the fixed version, but I still cant just Use the pill bottle... does it work for you, Yufster?

Also, hobo isn't fixed in the intro!

Why not dump all text into a file and run a spell checker on it?
12

gmcmom

Nostradamus this might help...
Spoiler
at the left of the screen at the tent entrance is a path.
[close]

more details...
Spoiler
look at the flower
[close]

still more...
Spoiler
use bug on red leather jumping sack
[close]

Another hint...
[/spoiler] ask shoe sales person for fee stuff to get insoles [/spoiler]

more details...
Spoiler
dip them in led melter
[close]

more...
Spoiler
look at shoes near blue jumping sack
[close]

when you've done all this you can talk to the guy by the door of the tent to let him know you're ready to race.

SSH

Spoiler
when on the roof use the bottle on the far right of the screen. It should say something about a big drop.
[close]

Yufster the Psychadet now that the bugs are fixed I've really been enjoying the game, but I'm stuck too.
Spoiler
I've won the race & bought drinks for drunk to get him to tell me his secret. After the cut scene I was in front of doo in woods but I can't interact with anything there. I went back to the cave entrance, but without bugs I can't get past guard, & I can't find any bugs anywhere. (the one I got from the flower disappeared after using it on the red sack, & yes I did try it on the guard first)
[close]
help I don't know what to do next.

Pet Terry

Cool Yufster, I love it, even though there are some minor bugs. Some things I noticed:

- The music in town... well, I thought I sent you a bit modified version, but if not, I can send it again :P

Spoiler
- When I entered the bar I wondered what's that clan Ian's talking about. But after feeding the bird and talking with the oldman at the cliffside again, I realised what it was all about. I even had a chat with the clan before I feed the bird, so maybe it would be better that you can't go into the town until you have feed the bird or something...
[close]

Spoiler
- After I got into the caves after scaring the guard at the cave entrance, I can't go upper level, but according the note I should go there. Ian just can't walk there.
[close]

But all in all, nice job :) Story is interesting and graphics (especially cutscenes) are wonderful.
<SSH> heavy pettering
Screen 7

Timosity

Nice game so far Yufster, I haven't got far yet, but it looks to be interesting. I'll play some more when I have time.

Spoiler
just a small bug, I used the fishing rod to open the attic, while standing around the corner to the left, and he walks straight through the wall (not around the corner) to get to the spot.
[close]

A few more interactions would be nice, and hotspot labels etc. An unhandled event function is actually relatively easy to make, and can help the player a lot, there's a couple of little suggestions, but of course it's up to you.

look forward to playing some more

~Tim

Meowster

Petteri, to go to the upper level you just click on it. It can be a bit tricky sometimes, and I'm not sure why because... it's a large hotspot and all. Just keep trying, it'll work.

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