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  * Scripting
    * Character functions and properties

BlinkView property

(Formerly part of SetCharacterBlinkView, which is now obsolete)

int Character.BlinkView
Gets/sets the character's blinking view. To stop the character from blinking, set this to -1.

The BlinkInterval property sets how often the blinking animation is played.

Example:

cEgo.BlinkView = 10;
cEgo.BlinkInterval = 160;
will change the character EGO's blink view to view 10, and play the animation every 4 seconds.

See Also: Character.BlinkInterval, Character.SpeechView


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