(Formerly part of SetCharacterBlinkView, which is now obsolete)
int Character.BlinkView
Gets/sets the character's blinking view. To stop the character from blinking, set
this to -1.
The BlinkInterval property sets how often the blinking
animation is played.
Example:
cEgo.BlinkView = 10;
cEgo.BlinkInterval = 160;
will change the character EGO's blink view to view 10, and play the animation every 4 seconds.
See Also: Character.BlinkInterval,
Character.SpeechView
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