(Formerly known as character[].name, which is now obsolete)
String Character.Name
Gets/sets the name of the character, as set in the AGS Editor. This is the full name,
not the script name.
Note that character names are limited to 40 characters, so if you set the name it
will be truncated to that length.
Example:
Display("You are controlling %s.", player.Name);
will display the name of the player character
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