(Formerly known as character[].defview, which is now obsolete)
readonly int Character.NormalView
Gets the character's normal view. This is the character's standard walking view, that
is used when his view is not locked to something else.
This property is read-only; to change it, use the ChangeView command.
Example:
if (cEgo.View == cEgo.NormalView) {
Display("EGO is not animating, not talking and not idle.");
}
will display a message if EGO is currently displayed using his normal view.
See Also: Character.ChangeView,
Character.View
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