spacer graphic
spacer graphic
Montage of games AGS Logo
spacer graphic

 

spacer graphic
Menu
spacer graphic Home
About
News
Features
Download AGS
spacer graphic Games 
Games main page
Award Winners
Picks of the month
Short games
Medium length games
Full length games
In Production
Hints & Tips
Community
Forums
AGSers World Map
Member websites
Chat
Resources
Tutorials
FAQ
Knowledge Base
Downloads
Links
AGS-related links
* AGS Manual
  * Scripting
    * Character functions and properties

NormalView property

(Formerly known as character[].defview, which is now obsolete)

readonly int Character.NormalView
Gets the character's normal view. This is the character's standard walking view, that is used when his view is not locked to something else.

This property is read-only; to change it, use the ChangeView command.

Example:

if (cEgo.View == cEgo.NormalView) {
  Display("EGO is not animating, not talking and not idle.");
}
will display a message if EGO is currently displayed using his normal view.

See Also: Character.ChangeView, Character.View


User comments and notes
There are currently no user comments on this page.
The user comment facility is currently disabled.