Character.RemoveTint()
Undoes the effects of calling Tint, and returns the character to using the room's ambient tint.
Example:
player.Tint(0, 250, 0, 30, 100);
Wait(40);
player.RemoveTint();
will tint the player character green for a second, then turn it back to normal.
See Also: Character.HasExplicitTint,
Character.Tint
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