spacer graphic
spacer graphic
Montage of games AGS Logo
spacer graphic

 

spacer graphic
Menu
spacer graphic Home
About
News
Features
Download AGS
spacer graphic Games 
Games main page
Award Winners
Picks of the month
Short games
Medium length games
Full length games
In Production
Hints & Tips
Community
Forums
AGSers World Map
Member websites
Chat
Resources
Tutorials
FAQ
Knowledge Base
Downloads
Links
AGS-related links
* AGS Manual
  * Scripting
    * Character functions and properties

ScaleMoveSpeed property

(Formerly part of SetCharacterProperty, which is now obsolete)

bool Character.ScaleMoveSpeed
Gets/sets whether the character's movement speed is adjusted in line with his current scaling level. This allows you to modify the "Adjust speed with scaling" option from the editor.

If you set this to true, the character's movement speed will be adjusted so that he walks at a speed relative to his current scaling level. If you set this to false, the character will always just move at his normal speed.

Example:

cEgo.ScaleMoveSpeed = true;
will mean that EGO's speed is adjusted in line with his scaling

See Also: Character.ScaleVolume


User comments and notes
There are currently no user comments on this page.
The user comment facility is currently disabled.