Another option you may have noticed in the GUI editor is the Add Inventory
button. This allows you to drag out a rectangle which will display the
player's current inventory, in the same way as the Lucasarts games did. To
make the inventory window scrollable, you will need to add Up and Down arrow
buttons, and attach script code to those buttons to use the available
functions such as InvWindow.ScrollUp and
InvWindow.ScrollDown.
To see a full list of commands available for inventory windows, see
the GUI Inv Window Functions and Properties section.
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