Dialog* DialogOptionsRenderingInfo.DialogToRender;
Gets the dialog that needs to be rendered. You can loop through all the options in the dialog
in order to decide what to display on the screen.
Example:
For an example please see the custom dialog options page.
Compatibility: Supported by AGS 3.1.0 and later versions.
See Also: Dialog.GetOptionState,
DialogOptionsRenderingInfo.Surface
|