(Formerly known as FileReadRawChar, which is now obsolete)
File.ReadRawChar()
Reads a raw character from the input file and returns it. This function
allows you to read from files that weren't created by your game,
however it is recommended for expert users only.
Example:
File *input = File.Open("stats.txt", eFileRead);
String buffer = String.Format("%c", input.ReadRawChar());
input.Close();
will read a raw character from file stats.txt and writes it to the string 'buffer'.
See Also: File.ReadStringBack, File.ReadRawInt,
File.WriteRawChar
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