(Formerly known as SetGUIZOrder, which is now obsolete)
int GUI.ZOrder
Gets/sets the z-order of the GUI. This allows you to dynamically change the ordering
of GUIs on the screen.
The Z-order setting is an arbitrary number between 0 and 1000. AGS draws the GUIs
in order, from the lowest numbered at the back to the highest numbered at the front.
Example:
gStatusline.ZOrder = 0;
sets the STATUSLINE GUI to be behind all other GUIs.
See Also: GUI.GetAtScreenXY
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