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  * Scripting

Game / Global functions

In this section:

AbortGame
CallRoomScript
ChangeTranslation
ClaimEvent
Debug
DeleteSaveSlot
DisableInterface
DoOnceOnly
EnableInterface
EndCutscene
GetColorFromRGB
GetFrameCountForLoop
GetGameOption
GetGameParameter
GetGameSpeed
GetGlobalInt
GetGraphicalVariable
GetLocationName
GetLocationType
GetLoopCountForView
GetRunNextSettingForLoop
GetSaveSlotDescription
GetTextHeight
GetTextWidth
GetTranslation
GetViewFrame
GiveScore
InputBox
InventoryScreen
IsGamePaused
IsInterfaceEnabled
IsInteractionAvailable
IsKeyPressed
IsTimerExpired
IsTranslationAvailable
MoveCharacterToHotspot
MoveCharacterToObject
PauseGame
ProcessClick
QuitGame
Random
RestartGame
RestoreGameDialog
RestoreGameSlot
RunAGSGame
SaveGameDialog
SaveGameSlot
SaveScreenShot
SetAmbientTint
SetGameOption
SetGameSpeed
SetGlobalInt
SetGraphicalVariable
SetMultitaskingMode
SetRestartPoint
SetSaveGameDirectory
SetTextWindowGUI
SetTimer
SkipUntilCharacterStops
StartCutscene
UpdateInventory
UnPauseGame
Wait
WaitKey
WaitMouseKey
CharacterCount property
DialogCount property
FileName property
FontCount property
GlobalMessages property
GlobalStrings property
GUICount property
InSkippableCutscene property
InventoryItemCount property
MinimumTextDisplayTimeMs property
MouseCursorCount property
Name property (game)
NormalFont property
SkippingCutscene property
SpeechFont property
SpriteHeight property
SpriteWidth property
TextReadingSpeed property
TranslationFilename property
UseNativeCoordinates property
ViewCount property


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