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  * Scripting
    * Game / Global functions

GetRunNextSettingForLoop

(Formerly part of GetGameParameter, which is now obsolete)

static bool Game.GetRunNextSettingForLoop(int view, int loop)
Returns whether the specified loop in the specified view has the "Run the next loop after this one" option checked.

NOTE: This is a static function, and thus need to be called with Game. in front of it. See the example for more.

Example:

if (Game.GetRunNextSettingForLoop(SWIMMING, 5) == true) {
  Display("Loop 5 in view SWIMMING does have Run Next Loop set.");
}
else {
  Display("Loop 5 in view SWIMMING does not have Run Next Loop set.");
}

See Also: Game.GetLoopCountForView, Game.GetFrameCountForLoop, Game.GetViewFrame


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