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- Player stands on hotspot
occurs repeatedly while the player character
is standing on the hotspot.
- Look at hotspot
occurs when the player clicks on the hotspot while in
the "Look" mode (cursor mode 1).
- Interact with hotspot
occurs when the player clicks on the hotspot while
in the "Interact" mode (cursor mode 2).
- Use inventory on hotspot
occurs when the player clicks on the hotspot
while in the "Use inventory" mode (cursor mode 4). You can use the
player.ActiveInventory property to distinguish
which item they used.
- Speak to hotspot
occurs when the player clicks on the hotspot while in
the "Talk" mode (cursor mode 3).
- Any click on hotspot
occurs when the player clicks on the hotspot in
any cursor mode (except Walk). This allows you to add extra modes like
smell, taste, push, pull, and so on. This event also occurs as well as
the other event for the Look, Interact and Talk modes.
- Mouse moves over hotspot
occurs repeatedly while the mouse cursor is
over the hotspot. You can use this to highlight the cursor, and for other
various effects.
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