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  * Reference
    * Event Types

Hotspot events

  • Player stands on hotspot
    occurs repeatedly while the player character is standing on the hotspot.
  • Look at hotspot
    occurs when the player clicks on the hotspot while in the "Look" mode (cursor mode 1).
  • Interact with hotspot
    occurs when the player clicks on the hotspot while in the "Interact" mode (cursor mode 2).
  • Use inventory on hotspot
    occurs when the player clicks on the hotspot while in the "Use inventory" mode (cursor mode 4). You can use the player.ActiveInventory property to distinguish which item they used.
  • Speak to hotspot
    occurs when the player clicks on the hotspot while in the "Talk" mode (cursor mode 3).
  • Any click on hotspot
    occurs when the player clicks on the hotspot in any cursor mode (except Walk). This allows you to add extra modes like smell, taste, push, pull, and so on. This event also occurs as well as the other event for the Look, Interact and Talk modes.
  • Mouse moves over hotspot
    occurs repeatedly while the mouse cursor is over the hotspot. You can use this to highlight the cursor, and for other various effects.

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