(Formerly known as GetHotspotPointY, which is now obsolete)
readonly int Hotspot.WalkToY
Gets the Y room co-ordinate of the hotspot's walk-to point. If the hotspot
does not have a walk-to point, returns -1.
Example:
player.Walk(hTable.WalkToX, hTable.WalkToY, eBlock, eWalkableAreas);
will move the character to hotspot hTable's walk-to point.
See Also: Hotspot.WalkToX,
MoveCharacterToHotspot
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