You can easily display static text on interfaces. For example, the Sierra-style
interface displays the score in the status bar.
To show text to a GUI, you need a label. Click the "Add label" button in the
toolbar, then drag out a rectangle like you did when adding a button. You can change the
text displayed in the label by editing the "Text" property. Notice that the
text automatically wraps round to fit inside the rectangle you drew.
As well as typing normal text into the label, you can add some special markers
which allow the text to change during the game. The following tokens will be
replaced with the relevant values in the game:
@GAMENAME@ The game's name, specified on the Game Settings pane
@OVERHOTSPOT@ Name of the hotspot which the cursor is over
@SCORE@ The player's current score
@SCORETEXT@ The text "Score: X of XX" with the relevant numbers filled in.
@TOTALSCORE@ The maximum possible score, specified on the Game Settings pane
Example: You have @SCORE@ out of @TOTALSCORE@ points.
The Properties window also allows you to align the text to left, right or
centre, as well as change its font and colour.
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