(Formerly known as SetInvDimensions, which is now obsolete)
int InvWindow.ItemHeight;
Gets/sets the height of the rows in the inventory window. You should generally set this
up in game_start to the height of your largest inventory item. The default is 22.
Example:
invMain.ItemWidth = 50;
invMain.ItemHeight = 30;
sets the invMain inventory window to use item cells 50x30 large.
See Also: InvWindow.ItemWidth,
InvWindow.RowCount
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