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IsGamePaused ()
Returns 1 if the game is currently paused, or 0 otherwise.
The game is paused when either the icon bar interface has been popped up,
or a "script-only" interface has been displayed with GUI.Visible=true. While
the game is paused, no animations or other updates take place.
Example:
if (IsGamePaused() == 1) UnPauseGame();
will unpause the game if it's paused.
See Also: GUI.Visible
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