(Formerly known as ChangeCursorGraphic, which is now obsolete)
Mouse.ChangeModeGraphic(CursorMode, int slot)
Changes the specified mouse cursor mode's cursor graphic to SLOT.
This allows you to dynamically change what a mouse cursor looks like.
NOTE: To change what the Use Inventory cursor looks like, you should change
the active inventory item's CursorGraphic property
instead of using this function.
Example:
mouse.ChangeModeGraphic(eModeLookat, 120);
will change the cursor's graphic for look mode to the image that's imported in the sprite's manager slot 120.
See Also: Mouse.ChangeModeHotspot,
Mouse.ChangeModeView,
Mouse.GetModeGraphic,
Mouse.Mode
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