(Formerly known as IsObjectMoving, which is now obsolete)
readonly bool Object.Moving
Returns 1 if the object is currently moving, or 0 if not.
This property is read-only; to change the object's movement, use the Move
and StopMoving commands.
Example:
object[2].Move(125,40,3);
while (object[2].Moving) Wait(1);
will move object 2 to 125,40 and return control to the player when the object gets there.
See Also: Object.Animating,
Object.StopMoving
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