bool Object.Solid
Gets/sets whether the object can be walked through by characters.
If this is set to true, then the object is solid and will block the path of solid
characters. If this is set to false, then the object can be walked through by
characters.
NOTE: solid objects only block characters, they don't block other objects from
moving through them.
Example:
oSmallrock.Solid = true;
will mean that the Smallrock object blocks the path of characters.
See Also: Object.BlockingHeight,
Object.BlockingWidth
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