(Formerly known as RemoveOverlay, which is now obsolete)
Overlay.Remove()
Removes the specified overlay from the screen. Use this when you are
done using the overlay.
Example:
Overlay* myOverlay = Overlay.CreateTextual(50,80,120,2,15,"This is a text overlay");
Wait(200);
myOverlay.Remove();
will create a text overlay , wait for 200 game cycles (about 5 seconds) and then
remove the overlay from the screen.
See Also: Overlay.CreateTextual
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