static SCUMM_VERBCOIN_GUI.verbgraphic(ButtonChoice, int sprite_number)
Attaches a verbcoin sprite to a button. This sprite will be displayed when
moving over the button.
The only exception is the 'bIdle' button, which is not a button but the default
verbcoin graphic with no buttons active.
NOTE: This function is part of the Verb Coin template and is only available if
you used this template to create your game.
Example:
SCUMM_VERBCOIN_GUI.verbgraphic(bTalk, 2);
will set the sprite for moving over the talk button to sprite 2
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