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  * Scripting
    * Text display / Speech functions

SetSkipSpeech

SetSkipSpeech (int new_mode)
Changes whether the player can skip speech text by clicking the mouse. This option is initially set in a checkbox in the Main tab of the editor, but this function allows you to change it at run-time. The value of NEW_MODE means the following:
0  player can skip text by clicking mouse or pressing key
1  player can skip text by pressing key only, not by clicking mouse
2  player cannot skip text with mouse or keyboard
3  text does not time-out; player must click mouse or press key each time
4  player can skip text by clicking mouse only, not by pressing key

Example:

SetSkipSpeech(2);
will make the player unable to skip the text by pressing a mouse button or a key.

See Also: Game.TextReadingSpeed


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