int Slider.HandleGraphic;
Gets/sets the sprite used to draw the handle on the slider. The handle represents the
slider's current position, and can be dragged around by the player.
The handle graphic can be set to 0, which will draw the default grey handle.
Example:
Display("sldHealth's handle is sprite %d", sldHealth.HandleGraphic);
displays the sldHealth slider's handle image
Compatibility: Supported by AGS 3.1.0 and later versions.
See Also: Slider.BackgroundGraphic,
Slider.HandleOffset
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