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Scripting

The AGS scripting system allows you to write a mini-program, giving you great control over your game.

Scripting tutorial part 1
Scripting tutorial part 2
Upgrading to AGS 2.7
Pointers in AGS
Upgrading to AGS 2.71
Calling global functions from local scripts
The script header
String formatting
Multiple Scripts
Understanding blocking scripts
Dynamic Arrays
Extender functions
Game variables
Predefined global script functions
repeatedly_execute (_always)
Custom dialog options rendering
Built-in enumerated types
Script language keywords
AudioChannel functions and properties
AudioClip functions and properties
Character functions and properties
DateTime functions and properties
Dialog functions and properties
DialogOptionsRenderingInfo functions and properties
DrawingSurface functions and properties
DynamicSprite functions and properties
File functions and properties
Game / Global functions
GUI functions and properties
GUI control functions and properties
GUI Button functions and properties
GUI InvWindow functions and properties
GUI Label functions and properties
GUI List Box functions and properties
GUI Slider properties
GUI Text Box functions and properties
Hotspot functions and properties
Inventory item functions and properties
Maths functions and properties
Mouse functions and properties
Multimedia functions
Object functions and properties
Overlay functions and properties
Palette functions
Parser functions
Region functions and properties
Room functions
Screen functions
String functions
System functions and properties
Text display / Speech functions
ViewFrame functions and properties
SCUMM_VERBCOIN_GUI functions

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