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Nanobots

by The Ivy

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Download Nanobots
File size: 0 MB
Downloaded: 10,860 times
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Game Genre:
Contemporary
Game Type:
Comedy
Story Type:
Original
Release Date:
27 Jun 2008
AGS Panel Rating:
Player Rating:
Medium length game
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
Occasional, mild
None
Occasional, mild

Public Opinion

If you've played this game, why not help out and give us your votes?
33 people have rated this game so far:
Visual:
88%
Immersion:
88%
Puzzles & Pacing:
85%
Overall Enjoyment:
86%

About this game

Groovy Greg set out to build robots that could love. Instead, he got the nanobots.

Although the bots were designed to solve problems as a team, all their trial runs seem to end with the sound of tiny metallic fists meeting tiny metallic torsos. Itís enough to make even the most laid-back hippie want to tear out his dreadlocks.

Now, with the evil Professor Killfun threatening to give him a failing grade, Groovy Greg has almost given up on his experiment. Little does he know that his beloved bots are about to meet an even bigger challenge than they had been programmed for...

Nanobots is a classic-style point and click adventure game that lets you take control of Hotbot, Brainbot, Tallbot, Audbot, Strongbot, and Chembot as they race to save themselves from being turned into scrap metal. Can they make use of their surroundings, fashion an escape plan, and avoid coming face-to-fist with Professor Killfun? Only if they give peace a chance.
See the people who made this game and any other games they've worked on >>
Design, art, writing
The Ivy has worked on 4 other games: (see them >>)
Scripting, debugging
Vince Twelve has worked on 11 other games: (see them >>)
Music, sound effects
The Scorposer has worked on 4 other games: (see them >>)
Beta testing
Beta testing
TheJBurger has worked on 4 other games: (see them >>)
Beta testing
voh has worked on 1 other games: (see them >>)

AGS Awards

Won, Best Gameplay 2008

Won, Best Puzzles 2008

Won, Best Programming in an Adventure 2008

Nominated, Best Game Created with AGS 2008

Nominated, Best Original Story 2008

Nominated, Best Dialogue Writing 2008

Nominated, Best Player Character 2008

Nominated, Best Character Art 2008

Nominated, Best Animation 2008

Nominated, Best Tutorial or Documentation 2008

AGS Panel Review

"Another fine game from The Ivy. Clever, though at times difficult, puzzles compliment a funny and engaging story. Some (very) minor technical glitches don't detract from a game that is well worth playing. Recommended!"

17 people commented on this game (newest first):

I really liked the idea and concept, but that music got to my head after a while and the puzzle became somewhat tideous. Overall a cool game, but maybe not for everyone.
2016-07-22 23:45:15 by 6581
This was the first AGS game I ever played and it was and still is the one that got me hooked on the engine for both playing and developing games...

PLAY THIS GAME RIGHT NOW OR DIE!!!
2015-07-27 10:26:17 by Mandle
Close to perfect! A couple of the puzzles were odd enough that I had to check a walkthrough but apart from that, this is great. The robots' personalities are distinct and charming, while the different look at how to interact with a room of adventure game objects keeps it interesting.
2013-05-26 02:44:49 by elegantmechanic
The idea of the game is really great and visually it's a beautiful game. The story is quite good. Unfortunately, the inventory system and the puzzles are pretty bad - all the puzzles are excessively tedious. Potions MUST be done in a strict order, otherwise the game must be loaded back and lots of fetching of items must be repeated. I gave up on it after having to redo the potions several times because I put ingredients in in the wrong order. (Even though I had the right idea.) The ability to put down items would help a lot.
2010-05-10 01:22:02 by Traveler
Very original, intriguing concept, nice graphics, clever dialog, funny. I loved the unique, interesting personalities of each bots. I was sad to see the game end and I'm looking forward to the sequel - there's got to be one. The puzzles can be hard at times. But persevere and, if necessary, consult the hints (they're online if you know where to look) and you'll be rewarded by a great gaming experience.
2009-11-08 23:11:58 by AndyfromVA
Works like crazy! The gameplay and the slick interface reminded me of a construction put together by some artist watchmaker. Yet controlling all the nanobots requires quite a lot of work (mainly walking around). Also, I had serious difficulties with solving some puzzles. But I don't think they were (completely) unfair and I did enjoy the challenge.

Overall, a great effort and a game world that makes your own one a cheerier and brighter place.
2009-06-14 14:56:39 by Ascovel
I loved the game. The challange was doing things in the right order so that you could move to the final goal. There should be a sequel
2009-06-07 09:20:16 by Desiree Ann Watson (desimaui)
Very different and amazing concept. Fantastic story, i felt like i was watching Toy Story. I liked the idea of teamwork of nanobots and funny dialogs between them. This game should have been given The best game of 2008 award.
2009-04-15 14:11:51 by proximity
Hello, my name is Joel, from the french AGS forum.
I want to translate your game in french.
If you agree, send me an email to this address:

kaldaya@hotmail.fr

and I contact you. Thank you. :)
2009-02-09 19:23:39 by foxyfox (foxyfox666)
Wow, that game was great! Definitely the slickest and most professional-looking AGS game I've played so far (no default ickiness, yay!).

When I initially saw that the game had six main characters, I was a bit worried about stuff like unequal roles, similarity, and lack of personality. However, once I got down to playing it, I was delighted to discover that none of those problems surfaced. All the characters were well thought-out and wonderfully portrayed. I especially liked Strongbot's sensitivity - it was a clever idea to make the most useful bot ocassionally unusable.

"Some people say that we're all godless hippies down here.
Those people would be right."

Not sure if I got that right, but great lines! I think I should put them in my signature...
2009-01-01 06:04:11 by F1ak3r
An ingenious game! I played it from start to finish and loved every bit* of it's robotic and hippy fun making.

*Pun fully intended.
2008-11-27 05:27:53 by Istvan (iSTVAN)
A perfectly polished game that exceeds in all areas. I found it very inspiring and fun.

I haven't had much time to play games lately, so I'm glad I picked this game.
2008-07-20 13:15:20 by jkohen (jkohen)
Okay, this is a gem. It really is. Great concept, sweet story, well thought-out characters (strongbot for instance), lots of humour, and excellent graphics. I'm definitely gonna keep this one. i'm also impressed by the great detail (Could audbot please move?), chembots acrobatics and the fact that, though this must have been one tough job to program, there were hardly any glitches whatsoever. Only one i noticed was that sometimes the wrong bot said that he wouldn't pour acid on the postcard. This game is better than some commercial games i've played and had to pay for. Overall, EXCELLENT JOB. APPLAUSE FOR YOU!!! (And of course, looking forward to a sequel, if there will be one)
2008-07-10 20:26:36 by Tinkerer (tinkerer)
A fun, quirky, and well-polished puzzle-based game. Totally worth the hour spent to play.
2008-07-04 04:11:25 by Jeffers (Jeffers)
I like a surprise or two in my games, and Nanobots delivered that. First I though, hey, someone played SUSPENDED (an old Infocom text adventure where you had different robots acting as your senses) a lot, but this game is, well, just special. I'm not finished yet, but from the very start you will find shiny little details everywhere. Six playable characters, each one with a beliveable and distinct personality, as well as a special skill to use. Lots of witty writing, and ever so often that feeling that this game is just so clever. While small in scope (no pun here), there's a lot of love in each tiny bot here. The puzzles are good and make sense, though there are some where a less "open approach" would have been nice- but that's the only flaw I have found so far, and I refuse calling it a serious one. In its own right this is a unique game, so go play it.
2008-07-03 03:23:57 by Ghost (Ghost)
I really enjoyed this game, and the graphics were fantastic. All in all, it was cute and fun.
2008-06-29 10:22:47 by Strange Visitor (Heromaker)
Fantastic game! Love the concept and it was very enjoyable to play.
2008-06-29 09:36:36 by Quinny (Quinny)
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