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Nanobots
by The Ivy





Public Opinion
About this game
Groovy Greg set out to build robots that could love. Instead, he got the nanobots.Although the bots were designed to solve problems as a team, all their trial runs seem to end with the sound of tiny metallic fists meeting tiny metallic torsos. It’s enough to make even the most laid-back hippie want to tear out his dreadlocks.
Now, with the evil Professor Killfun threatening to give him a failing grade, Groovy Greg has almost given up on his experiment. Little does he know that his beloved bots are about to meet an even bigger challenge than they had been programmed for...
Nanobots is a classic-style point and click adventure game that lets you take control of Hotbot, Brainbot, Tallbot, Audbot, Strongbot, and Chembot as they race to save themselves from being turned into scrap metal. Can they make use of their surroundings, fashion an escape plan, and avoid coming face-to-fist with Professor Killfun? Only if they give peace a chance.
AGS Awards
Won, Best Gameplay 2008
Won, Best Puzzles 2008
Won, Best Programming in an Adventure 2008
Nominated, Best Game Created with AGS 2008
Nominated, Best Original Story 2008
Nominated, Best Dialogue Writing 2008
Nominated, Best Player Character 2008
Nominated, Best Character Art 2008
Nominated, Best Animation 2008
Nominated, Best Tutorial or Documentation 2008
AGS Panel Review
"Another fine game from The Ivy. Clever, though at times difficult, puzzles compliment a funny and engaging story. Some (very) minor technical glitches don't detract from a game that is well worth playing. Recommended!"
14 people commented on this game (newest first):
Overall, a great effort and a game world that makes your own one a cheerier and brighter place.
I want to translate your game in french.
If you agree, send me an email to this address:
kaldaya@hotmail.fr
and I contact you. Thank you. :)
When I initially saw that the game had six main characters, I was a bit worried about stuff like unequal roles, similarity, and lack of personality. However, once I got down to playing it, I was delighted to discover that none of those problems surfaced. All the characters were well thought-out and wonderfully portrayed. I especially liked Strongbot's sensitivity - it was a clever idea to make the most useful bot ocassionally unusable.
"Some people say that we're all godless hippies down here.
Those people would be right."
Not sure if I got that right, but great lines! I think I should put them in my signature...
*Pun fully intended.
I haven't had much time to play games lately, so I'm glad I picked this game.
