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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
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2 CupsA reasonable game, worth a try
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If your game has been rated 1 cup, please don't be offended! It's common for your first game release to get a 1-cup rating, due to the game having a lack of polish and flair -- which is understandable, because you're just getting started!

Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!

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Adventure: The Inside Job

by Akril

Screenshot of Adventure: The Inside Job
Download Adventure: The Inside Job
File size: 66 MB
Downloaded: 10,278 times
(Link didn't work? Right click, Save Target As. If that fails, try the mirror. If the download link or mirror link doesn't work, please report it. If the image doesn't work, please report that.)
Alternatively, you could try the AGS Archives download link.
Genres:
Sci-Fi, Comedy, Original
Release Date:
28 Oct 2008
AGS Panel Rating:
Player Rating:
Play length:
Medium (30 Minutes - One Hour)
Content advisory:
Occasional, mild
Suggestive dialog
Occasional, mild

Public Opinion

If you've played this game, why not help out and give us your votes?
21 people have rated this game so far:
Visual:
85%
Immersion:
86%
Puzzles & Pacing:
73%
Overall Enjoyment:
83%

About this game

My name is Thalia James. For two decades, I've been a member of the Earth Anti-Encroachment League, an organization dedicated to preventing unlawful exploitation of planetary systems. It's a pretty unexciting job, and up until recently, I was convinced that it would always remain that way for me...but I was wrong. After a brief visit to a distant planet, my life changed in a way I never could have anticipated. Now, for the first time in years, I'm finding myself yearning for the mundane.

That was one of the summaries of the adventure game I was going to star in...before it was cancelled in the late '90s. But if you think that game characters simply curl up and die after their games get cancelled, you'd better think again.




Adventure: The Inside Job shows you a side of the genre that has only been glimpsed in the past. Journey with Thalia through a variety of locations both familiar and foreign, meet unusual people and creatures that you just might have encountered before, and discover what goes on behind the scenes of adventures games...
See the people who made this game and any other games they've worked on >>
Just about everything
Akril15 has worked on 4 other games: (see them >>)

AGS Panel Review

"An interesting look at the virtual world inside old adventure games, Adventure: The Inside Job is rather light on gameplay and has a tendency of preaching to the choir about the decline of the genre, but overall it's a fun adventure in its own right."

8 people commented on this game (newest first):

What a thoroughly wonderful adventure. It successfully takes us on a tour down nostalgia lane, whilst keeping the player interested and involved and tying together a plethora of retro adventure game scenarios.
2010-06-26 13:48:25 by Jason (JasonJarred)
One of the most memorable AGS games I've played in quite some time. I can only hope there will be more stories to tell for Thalia James in the future. Thank you for making this, it was deeply appriciated.
2008-12-28 07:21:30 by Wyatt Payne (Wyatt_Payne)
Ah, this game opened up something deep inside me. So many memories from past games, but all are memories from long ago.

Am I wrong in thinking attention spans have been reduced in latter generations that the adventure game has suffered as a result.

Either way I loved playing this game. I found it very moving.
2008-12-13 19:59:27 by Andy
Very good in many ways - superb animation, probably the best ever in AGS (for the main character in high-res at least). Very good soundtrack, and I loved going through all the locations from old games I've played.

That said it could be improved a lot, mainly in terms of puzzle design, and scope. It felt too restrictive considering the huge scope of all adventure games, and the extremely linear design of the puzzles was a bit of a turnoff for me.

Still, it was a very fun game overall and I'd love to see an expanded sequel or anything more from you. Kudos, and keep up the good work.
2008-11-11 10:31:04 by KuroShiro
A good game, I like the idea of visiting old video games. But I think the player has not much to do, it's more like a long cinematic. A few more puzzles should have been good.
2008-11-08 22:08:47 by Marion
Warning! This comment contains unavoidable spoilers! :)

I felt torn what to put for graphics, since it's mostly ripped sprites, even if it's for a good reason. I did enjoy all the original animations in the game, they were very smooth and well-done! I also found it entertaining getting to be so many different resolutions. :)

The gameplay was a little unbalanced, I think...the puzzles alternated between being told exactly what to do and where to go, then solving a very simple get-the-object sort of puzzle, being pulled along automatically to the next plot point, and then suddenly obscure solutions, like the bit on the stairs at the end.

There were also a couple things I wouldn't have even known were there without reading the walkthrough, like the tar or the door in the Rex Nebular room.

The plot in general was good, I just feel that so much more could have been done with this game... I'd love to see a more in-depth sequel made someday! The exposition at the end was kind of slow and bulky, and the un-skippable dialogue in the scene with Ichabod at the very end drags and drags.

Overall, it was a good game, good plot concept, and excellent animations, and I hope we'll see Miss James again! :)
2008-11-01 20:08:17 by Strange Visitor (Heromaker)
What a great game. A great lot of work was put into this game, especially the animations, and the attention to detail. Neat and novel characters, brilliant and novel plot idea. The whole thing was excellently balanced, too.
Chris Jones (or somebody) should put that logo "Semper Adventum Ludicrum" on his website. It's great! Thank you for making this game and promoting adventures (the GOOD kind), i really enjoyed traveling through all those adventures i've played before!
2008-10-30 19:09:34 by tinkerer
Awesome, one of the finest quality games you will have seen on AGS. Great story, dialogue, animations and humour. The puzzles are rather straightforward but I have no problem with that. Play this now!
2008-10-29 17:15:20 by Robvalue (robvalue)
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