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Ratings
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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them
ratings from one to five cups. The rating system is as follows:
Feel free to disagree with the panel's rating, and please don't be offended if you
think your game has been under-rated!
| 1 Cup | Not serious entertainment |
| 2 Cups | A reasonable game, worth a try |
| 3 Cups | A good game, worth playing |
| 4 Cups | A great game, well worth your time |
| 5 Cups | An outstanding, must-play game! |
If your game has been rated 1 cup, please don't be offended! It's common
for your first game release to get a 1-cup rating, due to the game having
a lack of polish and flair -- which is understandable, because you're just
getting started!
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
How They Found Silence
by discordance
Genres:
Fantasy, Drama, Original
Release Date:
31 Aug 2009
Player Rating:





Play length:
Medium (30 Minutes - One Hour)
Content advisory:
Public Opinion
If you've played this game, why not help out and give us your votes?
12 people have rated this game so far:
Visual:
50%
Immersion:
77%
Puzzles & Pacing:
77%
Overall Enjoyment:
68%
About this game
I am the last of the treasure hunters.I've spent my whole life finding treasure: not boring ordinary treasure, real treasure, under mountains, in dark jungles, at the very ends of the earth. You'd think I'd be rich, but I'm not. It usually gets taken away. Museums get rich. I don't. I just keep going. It's all I really love.
Not long ago I got an unusual call. Most people don't know I exist, except government interferers and museum curators, and a few real die hards of treasure hunting who wish the good old days would come back. They won't. But I digress. I got a call from a man called Lord Fern, asking me to find a something for him. It's not something I ever do, find things for other people, but I've been getting bored and tired with my usual expeditions, and besides I haven't been on a usual expedition for over a year now. I'm beginning to fear that there isn't anything left for me to find.
So I accepted.
[Now with French translation!]
6 people commented on this game (newest first):
Nice game with well made script. The graphics is probably its weakest point.
2010-03-26 20:17:39 by Biges
Very nice game I must say.
The story, puzzles and dialogs were great. I was into this.
THe lenght is good, despite of the fact you sometimes walk around before figuring really what to perform.
You should have worked harder on the graphics, if you had some "Shadow of the Comet" style backgrounds, characters and animations, you would have your game hit the top !
congratulations anyway?
The story, puzzles and dialogs were great. I was into this.
THe lenght is good, despite of the fact you sometimes walk around before figuring really what to perform.
You should have worked harder on the graphics, if you had some "Shadow of the Comet" style backgrounds, characters and animations, you would have your game hit the top !
congratulations anyway?
2010-03-07 18:01:01 by Piotr OBKINSKI (leshaussebons)
It was okay.
Bad Stuff: Graphics were 'meh' at best.
Some parts seemed kind of strange, I lost a sense of what was going on once or twice. Walking through each room again and again was tiring. Also didn't understand why some elements were even included at all.
Good Stuff!: Puzzles were pretty good. Atmosphere wasn't too bad, music was also good. Overall, good gameplay and made for a nice something to do while I was bored. Keep up the good work.
Bad Stuff: Graphics were 'meh' at best.
Some parts seemed kind of strange, I lost a sense of what was going on once or twice. Walking through each room again and again was tiring. Also didn't understand why some elements were even included at all.
Good Stuff!: Puzzles were pretty good. Atmosphere wasn't too bad, music was also good. Overall, good gameplay and made for a nice something to do while I was bored. Keep up the good work.
2010-02-03 04:30:52 by Domithan
A very atmospheric game with a good plot, good encompassing music and solid dialogs.
It seems that even if you know what to do, you have to walk around too much to trigger the scripted actions. Nonetheless it almost plays like a classic; it even reminded me superficially to some of the earlier Yahtzee games.
The backgrounds are not great, but they fit the atmosphere very well. I cannot see the atmosphere working so well with high-resolution graphics.
It seems that even if you know what to do, you have to walk around too much to trigger the scripted actions. Nonetheless it almost plays like a classic; it even reminded me superficially to some of the earlier Yahtzee games.
The backgrounds are not great, but they fit the atmosphere very well. I cannot see the atmosphere working so well with high-resolution graphics.
2009-09-12 16:50:36 by jkohen
Very nice coherent story, and you've created an overall good atmosphere and nice "feel" of the game. It all "fit together", even if the graphics could have been better.
2009-09-06 19:38:35 by tinkerer
An enjoyable game. Interesting story and, on the whole, good puzzles. The story flowed quite well and characters had some depth to them.
Graphics are basic but functional and did not detract from the story in my opinion.
All in all, well done! I enjoyed playing this quite a lot!
Graphics are basic but functional and did not detract from the story in my opinion.
All in all, well done! I enjoyed playing this quite a lot!
2009-09-04 11:35:30 by Intense Degree (McBoy)
