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| 1 Cup | Not serious entertainment |
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Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
By the Numbers
by AJA





Public Opinion
About this game
Winner of the sixth One Room One Week competition.The investigation of a wave of kidnappings is going nowhere. One day someone claiming to be an eyewitness to one of the kidnappings approaches the local police department. It's time to find out what he knows...
Features motion-captured facial animation and full voice acting! Just keep in mind that neither of the voice actors are native English speakers.
Additional game download mirror: http://www.mediafire.com/?gk76rmcat476fyx
A short making of video can be downloaded here:
http://koti.mbnet.fi/dima/btn_making_of.avi
MIRROR: http://www.serpentpictures.net/games/btn_making_of.avi
MIRROR #2: http://www.mediafire.com/?7g8bsk5tpzdlnai
AGS Awards
Nominated, Best Dialogue Writing 2010
Nominated, Best Animation 2010
Nominated, Best Programming 2010
Nominated, Best Voice Work 2010
AGS Panel Review
"As an experiment in motion capture in the tradition of Another World, By the Numbers shows an exceptional amount of effort on the part of the author. This effort shines through in the various facial features and lip synching of the characters, though it comes at a price: the narrative itself is very gameplay-light and the ending can often be confusing even when you think you've made all the right choices. Overall, though, By the Numbers is a solid example of what can be achieved in just seven days with AGS and some assorted tools."
5 people commented on this game (newest first):
I certainly see what all the fuss is about!
This is a quite impressive technical short story.
But lowerside is that your 2D drawings look really worse than your 3D animation.
So now I demand a huge, amazingly playable game using this mo-cap/vector technology!
