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2013-06-16 17:23:46, donkeymilk
Afro Jones- In Color
2013-06-16 16:37:27, donkeymilk
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|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
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Technobabylon - Part I
About this game"I'll just go and speak to the building manager...it'll be alright..."
In the near future, a young woman is having the worst night in her apartment that she can remember.
Bumped out of her comfortable addiction to a simulated world, Latha Sesame finds herself physically and digitally trapped within the confines of her state-provided slum apartment, disconnected from the outside world.
As the single unknowing flaw in a grand and sinister scheme, can she escape before those plotting can correct their mistake?
Nominated, Best Game Created with AGS 2010
Nominated, Best Gameplay 2010
Nominated, Best Original Story 2010
Nominated, Best Puzzles 2010
Nominated, Best Background Art 2010
Nominated, Best Short Game 2010
AGS Panel Review
"An inventive twist on the 'escape the room' genre, Technobabylon shows us a dystopian future where people prefer to live their lives in virtual reality rather than accept their own and work to better themselves. While technically a one room game, it manages to offer multiple puzzles both in and out of reality and pleasant visuals reminiscent of older adventure games."
16 people commented on this game (newest first):
A full length point and click adventure, a la Kings Quest, would definetely be something I would pay full retail game price for.
Immensely entertaining and engrossing despite the length. 5/5
Only minor critique would be some descriptions assumed you'd examined something else before-hand, but didn't detract. Oh and nice mild humour. Not too in-your-face. Just the way I like it. Going to play part 2 now. Well worth half an hour of your day
I can't wait for the next episode.
Reccomended, I hope to see episode II as soon as possible.
Graphics and animations are good, puzzles also and there is just the right amount of background information to make you interested in the game world without being too wordy or involved.
On the flip side it shows lack of polish in the UI. The handling of the mouse actions was the opposite to the norm, which confused me to no end, and the inventory management required too much clicking and hovering: it should have been simpler. It's not a bad idea to copy the best characteristics of the best games.
I just wish this was either a stand-alone title or there was a better teasing as to what is to come in the next episode.