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A Second Face - The Eye of Geltz is watching Us
A Tale of Two Kingdoms
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
~airwave~ - I Fought the Law, and the Law One
About this gameElodie Major has been running a little indie radio station called Airwave Radio with her friend Zak for 5 years now, and they've manage to win a strong following amongst the people of the small town of Wave.
Recently, however, they've found themselves under pressure from mainstream record labels to play their music, and have resisted quite forcefully, but they haven't seen an end to this attempted interference just yet...
This is the first part in the ~airwave~ series of games.
Won, Best Music 2011
Nominated, Best Game Created with AGS 2011
Nominated, Best Original Story 2011
Nominated, Best Dialogue Writing 2011
Nominated, Best Player Character 2011
Nominated, Best Non Player Character 2011
Nominated, Best Background Art 2011
Nominated, Best Character Art 2011
Nominated, Best Animation 2011
AGS Panel Review
"An indie music lover's wet dream - complete with a long and very authentic sounding radio broadcast delivered live in one of Ben Chandler's most interesting fictional realities. Nevertheless, some weak puzzles and lack of conclusion to the story (supposed to be just the first episode) put this game's rating down."
11 people commented on this game (newest first):
The backgrounds are amazing though, and the game world looks really nice - it certainly has some of that uncanny Ben304-atmosphere.
Nevertheless, ~airwave~ has rather weak (and on occasion unfair) puzzles overly relying on certain actions working only at specific points in the game.