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AGS Coloseum Demo

by icey games

Screenshot of AGS Coloseum Demo (Click image to zoom)
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Download AGS Coloseum Demo
File size: 41 MB
Downloaded: 796 times
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Game Genre:
Game Type:
Story Type:
Release Date:
8 Jan 2012
AGS Panel Rating:
Not rated yet
Player Rating:
Not enough votes yet
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
Occasional, mild

Public Opinion

We can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?
This game has a demo to download, but the full game is not yet available.

About this game

Information on the Demo
The Demo version is a short look into the beginning of the game. You can only play as Dave and a lot of the stuff is unavailable as well.
This game has a lot of new features such a graphics, music, and many other things. It will be able to use DLC feature from Pub Master Quest Legends. I plan to push all my other projects out of the way to fully focus on this game in hopes that I can release it with in the summer of this year.

How to play AGS Coloseum!!! v.1A

Menus -
To navigate through menu just click the buttons to continue to the next option.

Movement -
When you want to move about just click anywhere ont he playing field. [Make sure your cursor is just a blank arrow though.]

Actions set -
You can A)shift through the current set of Mouse Modes by right clicking[not over or in menus] or B)by pressing Z to pop up

the Mouse Modes menu.[Press Z to make it go back down]

In Battle -
In order to fight you must have the Action/interaction mouse mode selected [Cursor with Hand] then choose from the

avaliable Commands you have in you Command menu to the bottom left.

Action Sequence -
Click the (A)ction button that pops up on the screen to activate a set action.
Some actions buttons may need you to press it more than once for it to fire.

Talking -
To speak with people just click them with the Talk cursor selected.

Looking -
To look/view things just click something with the View cursor.
See the people who made this game and any other games they've worked on >>
Game design, Character Design, code.
Jonathan Wedge has worked on 34 other games: (see them >>)
has worked on 55 other games: (see them >>)
Loney Childress has worked on 1 other games: (see them >>)
Moogle has worked on 7 other games: (see them >>)

2 people commented on this game (newest first):

Thanks for the feed back. I am constantly working on it every chance I get. Lately I have been working on the designs for the Magic effects.

I also have someone who asked to spell check the game so I promise the full game or maybe the next demo will be proofread.
2012-01-17 20:07:36 by Icey (
I think I would enjoy this game if it became a full game.

It's hard to tell, because this is a short demo which just scratches the surface of the combat system. It also needs to be spell checked quite badly.

I'll still give it a thumbs up though :)
2012-01-13 18:12:55 by Andy
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