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Murder Most Grisly!! Whodunit?
by steptoe




Use icons above or left and right arrow keys to change images
Left click image or use up key to zoom in; right click image or use down key to zoom out
Click 'X' or use ESC to close
Short game | Can be completed within 30 minutes |
Medium length game | Takes at least 30 mins to finish |
Full length game | As long as a Sierra / LucasArts classic |
MAGS game | Monthly AGS competition entry |
Non-adventure game | Using Adventure Game Studio for something else?! |
Joke game | You know when it fits this category ;) |
Demo | Unfinished games / commercial games |
Training game | Games made just to try out AGS |
Newly added games | Not yet categorised |
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Public Opinion
We can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?About this game
MURDER MOST GRISLY!!New upload
* Please note that a GUI shown in image has been revised.
A Whodunit mystery starring super sleuth Detective Harry Faversham who has a nose for smelling clues!
The year is 1910. The place, London.
Lord Harrington has been murdered by a machete through his skull!
You set out to Harrington Manor to find the murderer!
There are 6 possible suspects. Who would want him dead? Who has the motive, means and the opportunity?
* Why has the snooker room door key gone missing?
* Why was there a power cut?
* Did someone steal the machete used for the brutal killing?
* Was Lord Harrington a philanderer?
Seek out clues, be observant, listen to suspects bickering and ask questions to determine who murdered Lord Harrington. Was more than one person involved?
Use your deductive talent to decide those responsible.
As David Frost would say: "Remember, the clues are there".
When you are ready you have the opportunity to arrest your suspect(s) for murder.
Take your suspected murderer(s) to court and hope to get a conviction.
Includes a Memory system (Click memory Word in list and talk to suspect).
Theater style production.
Special thanks to the testers of this game who patiently corrected my grammar.
========================================================
Techs:
640 x 480 resolution
16 bit colour
DirectDraw 5
Audio Music and sound
The "memory" part of dialog wasn't first apparent to me; the game is a bit "learn as you go" in a less than ideal for me. Also I think it should be said you must find no more than two murderers. The clues are good but probably aren't enough to allow clear detective work.
All in all I am glad I played it and persevered until it was solved.
I found the gameplay a bit underdeveloped, not only because the game is strictly linear.
The graphics could have been nicer, but in general they were passable and didn't bother during gameplay.
For future games working in a team with different strengths can give better results.