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Missing since Midnight

by Maxileen

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Download Missing since Midnight
File size: 4.5 MB
Downloaded: 4,810 times
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Game Genre:
Contemporary
Game Type:
Investigative
Story Type:
Original
Release Date:
26 Feb 2005
AGS Panel Rating:
Player Rating:
MAGS game
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
None
Suggestive dialog
Occasional, mild

Public Opinion

If you've played this game, why not help out and give us your votes?
12 people have rated this game so far:
Visual:
73%
Immersion:
67%
Puzzles & Pacing:
68%
Overall Enjoyment:
70%

About this game

"Missing since Midnight" is an entry for the February 2005 MAGS with the topic "Hotel".

MSM takes part in a more than 400 years old half-timbered house that the owner has made into a hotel. You are playing Tim Buktu, a private detective who just wanted to go for a holiday. But then someone is missing and you are asked to help searching for the missing person.



Features:
* eight characters, three of them are female
* eight rooms, including guest room, kitchen, reception, dining-room and parking lot
* 50 different animation phases
* more than 6000 words (40 kb of texts)

Since the game is very text-laden, so it will take about one to two hours to finish the game when not cancelling the dialogs.

I don't know how long I've been working on this game but it must have been more than 40 hours.
I started the game on February 6th and finished it just two minutes before midnight (CET) on February 25th.

UPDATE (March 2nd) V 1.05:
* some typos and other text mistakes corrected
* some new animation phases: Tim can tip over the bucket now, and Freds eats and looks at Mel and Tim during supper
* sentences for unhandled events like talking to an object/hotspot added
* German translation added
* some minor bugs corrected, now Tim can't go outside on Day 1 and the starting of the scene with the talking radio set has been changed, so that it can't be cancelled mistakenly that easy
* during all cut-scenes that can be cancelled by ESC or a right mouse click the status bar is switched off
* the Intro sequence has been a bit refurbished
WARNING: Because of the new animation phases older savegames won't work with the new version.

For the future I've planned to maybe make a voice pack (depending on how much time I've got).

----------------------------------
CREDITS:
STORY, DIALOGS, GRAPHICS, SCRIPTING:
Arne Voigtmann

SOUND EFFECTS:
www.flashkit.com

BETA TESTING:
Maximilian Baumgart

MUSIC:
»TURRICAN« Soundtrack by Chris Hülsbeck

BACH & SCHUMANN
played by Enore Zaffiri
www.leonet.it/art/zaffiri/

(C) 2005 by Arne Voigtmann

Created with using
»Adventure Game Studio«
by Chris Jones
www.adventuregamestudio.co.uk

1 people commented on this game (newest first):

Nice music & Atmosphere.
Story seemed to have real potential when it started. The title suggested that too. But the ending & outcome was disappointing. The alien thingy was rather childish.
2005-03-01 21:35:39 by jj
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