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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them
ratings from one to five cups. The rating system is as follows:
Feel free to disagree with the panel's rating, and please don't be offended if you
think your game has been under-rated!
| 1 Cup | Not serious entertainment |
| 2 Cups | A reasonable game, worth a try |
| 3 Cups | A good game, worth playing |
| 4 Cups | A great game, well worth your time |
| 5 Cups | An outstanding, must-play game! |
If your game has been rated 1 cup, please don't be offended! It's common
for your first game release to get a 1-cup rating, due to the game having
a lack of polish and flair -- which is understandable, because you're just
getting started!
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Fallen Angel
File size: 1 MB
Downloaded: 4,311 times
Downloaded: 4,311 times
(Link didn't work? Right click, Save Target As. If that fails, try the
mirror. If the download link or mirror link doesn't work, please report it. If the image doesn't work, please report that.)
Alternatively, you could try the
AGS Archives download link.
Genres:
Contemporary, Investigative, Original
Release Date:
27 Mar 2006
Player Rating:





Website:
Visit game's website
Play length:
MAGS Game
Content advisory:
Public Opinion
If you've played this game, why not help out and give us your votes?
10 people have rated this game so far:
Visual:
64%
Immersion:
46%
Puzzles & Pacing:
40%
Overall Enjoyment:
48%
About this game
Story:Once upon a time, on the island of Nithrm,
their inhabitants noticed an unusally white light on the sky.
As its size increased, they started to perceive a sharper form.
After a while it became obvious that white light was winged!
Before they could realize how important this fact was,
something landed (or rather crashed) with a dry sound.
The nearest person to the crash site, as curious as every human creature is, went to check at once.
This person was no other than Helmer, a neither too powerful nor too rich inhabitant of the island, simply put, a game maker.
When he arrived, he couldn't belive his eyes.
There was a tall figure lying on the stone floor in white clothes, human-like but with wings on its back.
It was an angel.
---------------------------------------
Download Music Pack here:
http://www.johnsendesign.info/whe/download/FAmusicpack.zip
or here:
http://americangirlscouts.org/agsuploads/Reven/FAmusicpack.zip
---------------------------------------
Won MAGS March 2006
2 people commented on this game (newest first):
I didn't understand everything about the story, and found the GUI hard to use. Too bad.
2008-11-04 13:34:10 by Marion
This is a nice looking game. As a matter of fact, I think the graphics are its strongest characteristic by far. Unfortunately the user interface is pretty awkward and uncomfortable.
The hotspots, especially those in the map, are too small and hard to find. Not that it matters, because you won't be visiting most of the places. On the other hand, most items are too obviously placed.
The game is completely linear, there is no single point in the game where you are faced with two simultaneous puzzles. The history is uninteresting and the narrative almost unexisting.
The redeeming point is that it does have potential. I think that the author can rework this into a more interesting adventure, given more time.
The hotspots, especially those in the map, are too small and hard to find. Not that it matters, because you won't be visiting most of the places. On the other hand, most items are too obviously placed.
The game is completely linear, there is no single point in the game where you are faced with two simultaneous puzzles. The history is uninteresting and the narrative almost unexisting.
The redeeming point is that it does have potential. I think that the author can rework this into a more interesting adventure, given more time.
2006-04-08 18:38:12 by jkohen
