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The Witch, the Wizard and the Blue Cup

by Sinitrena

Screenshot of The Witch, the Wizard and the Blue Cup (Click image to zoom)
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Download The Witch, the Wizard and the Blue Cup
File size: 8.3 MB
Downloaded: 4,557 times
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Game Genre:
Fantasy
Game Type:
Comedy
Story Type:
Original
Release Date:
23 Apr 2006
AGS Panel Rating:
Player Rating:
MAGS game
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
Occasional, mild
None
Occasional, mild

Public Opinion

If you've played this game, why not help out and give us your votes?
6 people have rated this game so far:
Visual:
60%
Immersion:
67%
Puzzles & Pacing:
80%
Overall Enjoyment:
67%

About this game

A really cliched story (on purpose): A witch, called Linara, dreams that she shall safe the world. She has to find the Blue Cup, a powerful magical object.

2 people commented on this game (newest first):

The Witch, the Wizard and the Blue Cup is a shortish adventure game that took me around an hour to complete. Playing as a witch you are tasked, without much explanation, with finding a blue cup.

The game provides a number of puzzles, with a riddle and a logic puzzle complimenting the standard inventory puzzles. There's also a mechanic that lets you collect spells that give you additional verbs to use on objects, which I found interesting if a little underused. The difficulty seemed about right to me; I got stuck once or twice but not for very long. The logic puzzle had me stumped for a while, but wasn't actually that difficult once I'd thought about it. The game makes an effort with the world, but doesn't have much time to really flesh it out.

The game's presentation leaves a bit to be desired however. The graphics in the game are very 'noisy' and a little hard on the eyes, and they can make the main character and interface graphics hard to see. I also found that several of the screen exits were far from obvious. Particularly bad are a couple of exits that require you to click in a narrow area near the top of the screen which frequently results in the inventory showing instead. The intro and outro of the game is voiced which is nice to see, but there is a heavy echo effect and no subtitles which makes it difficult to hear what is being said
>> 
2014-09-21 17:12:36 by OneDollar
Another fine game from Sinitrena. This time I couldn't find the characteristic seriousness and deeper meaning of her previous productions.

Moreover, she fails to acknowledge the color contrast issues in Fallen Angel and repeats them here with two consecuences: some of the text is hard to read (especially the menus), and most items are almost invisible, both on the map and in the inventory. Be ready to some very careful inspection of the screen, especially right at the beginning.
2006-04-25 07:45:55 by jkohen
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