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A Gunshot in Room 37

by TK

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File size: 3.7 MB
Downloaded: 7,978 times
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Game Genre:
Game Type:
Story Type:
Release Date:
8 Jun 2006
AGS Panel Rating:
Player Rating:
Short game (can be completed within 30 minutes)
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:

Public Opinion

If you've played this game, why not help out and give us your votes?
8 people have rated this game so far:
Puzzles & Pacing:
Overall Enjoyment:

About this game

Entry for the fourth One Room One Week competition. A very short and simple game.

You play a criminal of some sort, and you need to escape the authorities.
See the people who made this game and any other games they've worked on >>
Design, story, art, scripting
Ishmael has worked on 12 other games: (see them >>)
Vel has worked on 5 other games: (see them >>)

7 people commented on this game (newest first):

I'm sorry it's so short, because I like the gameplay, the first person view, the GUI... We don't see games like that very often with AGS. Nice try !
2008-10-30 19:30:57 by Marion
The setting is gripping, the music is intense, and the gameplay is....short n easy.

It is always nice to see a different style of game in the ole AGS archives and I enjoyed this game albeit rather short.
2008-09-01 22:02:34 by Andy
I enjoyed this little game. There's a certain quality to first-person adventure games that is very likable. The graphics are nicely done and appropriate. The music suits the game as well.

I have a few minor criticisms. The lack of interactivity -- basically just clicking on stuff -- could have either been better handled or replaced with a more conventional select-action, do-it-on-object approach. And for whatever reason, the music had moments of skipping during the intro -- this happened across a few instances of running the program, not just incidentally.

But overall, I enjoyed this snack-sized game and I'd recommend it for a quick play ;).
2008-04-12 08:01:48 by Honeydew Huey
I disagree with alot of the negative comments... I didn't think the design of this game was bad by any means... I liked the first person deal. My only complaint is it being too easy.
2007-10-05 23:04:40 by uvaagsfan
I sorry to say that this offering is not up to the standard of other games from AGS. It is too easy and has no depth of story at all.
it took less than five minutes to complete and relied too much on a move counter to effect the game. I'm sorry to be so negative but this game just doesn't cut the mustard.
2007-08-29 19:15:46 by acme (Acme)
Well I thought it was incredibly short and lacked player interactivity; It seemed that what little parts that I actually did on my own were altogether too easy and had no challenge. You didn't have to run anywhere, you didn't have to do anything, really. I washed my hands, opened the closet and took out an umbrella and a sheet and that was all I really did. 99 percent of the game is just one long cutscene, and it was not in any way engaging or enjoyable of a game at all. I knew that these were "short games" but if I wanted to see a powerpoint presentation, I could have made my own. Very dull. My rating: -5/10.
2007-05-05 23:15:25 by Cosmo (Cosmo99)
I really liked the first person perspective in this game. However, the lack of visual and in-dialogue feedback whenever you grabed an item was confusing.
The game is extremely short and the puzzles trivial, however the atmosphere is pretty good.
2006-06-11 15:39:30 by jkohen
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