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What Linus Bruckman Sees When His Eyes Are Closed

by Vince Twelve

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Download What Linus Bruckman Sees When His Eyes Are Closed
File size: 42.6 MB
Downloaded: 47,151 times
(Link didn't work? Right click, Save Target As. If that fails, try the mirror. If the download link or mirror link doesn't work, please report it. If the image doesn't work, please report that.)
Alternatively, you could try the AGS Archives download link.
Genres:
Original
Release Date:
25 Nov 2006
AGS Panel Rating:
Player Rating:
Medium length game
Short game Can be completed within 30 minutes
Medium length game Takes at least 30 mins to finish
Full length game As long as a Sierra / LucasArts classic
MAGS game Monthly AGS competition entry
Non-adventure game Using Adventure Game Studio for something else?!
Joke game You know when it fits this category ;)
Demo Unfinished games / commercial games
Training game/td> Games made just to try out AGS
Newly added games Not yet categorised
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Content advisory:
None
Suggestive dialog
None

Public Opinion

If you've played this game, why not help out and give us your votes?
17 people have rated this game so far:
Visual:
78%
Immersion:
79%
Puzzles & Pacing:
73%
Overall Enjoyment:
69%

About this game

He never talks to me anymore. He never talks to anyone anymore.

His eyes are always closed.

I wonder what he sees...

Features:
-Unique dual story gameplay
-Multiple Endings
-English and Japanese Language
-Loads of graphical effects
-A dynamic music system and amazing soundtrack
-An exciting and bizarre story
-Another exciting and bizarre story
-A cool interactive manual
-Add your name to the online Hall of Completion
-Gods, aliens, samurai, and Charlton Heston


*The main download link is in .rar format (42.6 MB). Use Mirror 1 to download a .zip version (71.4 MB).
See the people who made this game and any other games they've worked on >>
Design, Writing, Scripting, Art
Vince Twelve has worked on 11 other games: (see them >>)
Music, Sound
Nikolas has worked on 7 other games: (see them >>)
Xarnax and Xarnax Dialogue, Beta Testing
The Ivy has worked on 5 other games: (see them >>)
Instrument Samples, Beta Testing
Gregjazz has worked on 8 other games: (see them >>)
Beta Testing
Kweepa has worked on 19 other games: (see them >>)
Beta Testing
Erenan has worked on 9 other games: (see them >>)
Beta Testing
Mordalles has worked on 5 other games: (see them >>)

AGS Awards

Won, Best Programming 2006

Nominated, Best Puzzles 2006

Nominated, Best Music 2006

Nominated, Best Tutorial or Documentation 2006

AGS Panel Review

"Challenging and unique. Wonderful dual gameplay may confuse some!"

8 people commented on this game (newest first):

Clever design, but the puzzle was a little tedious.
2011-06-26 07:41:33 by Cbad
Well, "Medium length games" is rather over-stating. After finishing the game in 20 minutes I'd rate it as a short one-puzzle (!) mini-game.
2010-04-24 15:43:53 by Biges
This is a phenomenal game. The puzzle (not plural) is challenging without being impossible. The dual gameplay is innovative without being too bizarre. However, the most impressive feature is the two totally distinct, but equally wonderful, styles. It would have been so simple to make this a less stylish game, but the designer knocked it out of the park instead. Bravo.

2009-08-30 02:33:41 by Jester
This is one of those games that leave you thinking after the end. Moreover, the art is great. The way the author fitted two games with two completely different stories and very contrasting art styles is impressive.

To sum it up, play this game now. It's the only play I've played three times (you'll see why when you play it).
2007-07-02 13:34:42 by jkohen
More than an adventure this is a logic game with a lot of atmosphere. A single puzzle game, but what a puzzle!

Only suitable for people that likes to use pen and paper, deal with incomplete data and put the brain to work. If you are one of these you are going to enjoy it.
2007-04-04 19:27:14 by Tartalo
Oh, I suppose I should post a comment.

Brilliant! I'm impressed by the innovation of this game! This game had me glued to my computer throughout the beta testing. It was a pleasure to play. And nice work, Nikolas!

Also, I hope you enter OROW V next month or whenever we have it. You seem to have a knack for great one room games.
2006-12-20 00:10:56 by Erenan
A tricky, very nicely thought-out game, with two original stories. You need to have your wits about you, think logically, work things out carefully on paper, and check everything twice.

My sort of game, but not suitable for the sort of person who prefers to guess their way through a game. There is only one (fairly large and involved) puzzle to solve as well.
2006-12-04 14:18:03 by paolo
Shamelessly let me say that I worked on the game along with Vince, who was incerdible to work with (and hope to work with him again...).

But the main thing is that his idea atracted be to him. The game. The dual mode, the dual gameplay.

the grahpics are top notch, especially for someone who is not a graphics artist. The stories are shocking and the 4 endings are... something else.

I just wanted to say thank you to Vince, for thinking of me and deciding to work together. :)
2006-11-29 01:53:36 by Nikolas (nikolasideris)
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