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Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
What Linus Bruckman Sees When His Eyes Are Closed
by Vince Twelve
Use icons above or left and right arrow keys to change images
Left click image or use up key to zoom in; right click image or use down key to zoom out
Click 'X' or use ESC to close
|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameHe never talks to me anymore. He never talks to anyone anymore.
His eyes are always closed.
I wonder what he sees...
-Unique dual story gameplay
-English and Japanese Language
-Loads of graphical effects
-A dynamic music system and amazing soundtrack
-An exciting and bizarre story
-Another exciting and bizarre story
-A cool interactive manual
-Add your name to the online Hall of Completion
-Gods, aliens, samurai, and Charlton Heston
*The main download link is in .rar format (42.6 MB). Use Mirror 1 to download a .zip version (71.4 MB).
Won, Best Programming 2006
Nominated, Best Puzzles 2006
Nominated, Best Music 2006
Nominated, Best Tutorial or Documentation 2006
AGS Panel Review
"Challenging and unique. Wonderful dual gameplay may confuse some!"
To sum it up, play this game now. It's the only play I've played three times (you'll see why when you play it).
Only suitable for people that likes to use pen and paper, deal with incomplete data and put the brain to work. If you are one of these you are going to enjoy it.
Brilliant! I'm impressed by the innovation of this game! This game had me glued to my computer throughout the beta testing. It was a pleasure to play. And nice work, Nikolas!
Also, I hope you enter OROW V next month or whenever we have it. You seem to have a knack for great one room games.
My sort of game, but not suitable for the sort of person who prefers to guess their way through a game. There is only one (fairly large and involved) puzzle to solve as well.
But the main thing is that his idea atracted be to him. The game. The dual mode, the dual gameplay.
the grahpics are top notch, especially for someone who is not a graphics artist. The stories are shocking and the 4 endings are... something else.
I just wanted to say thank you to Vince, for thinking of me and deciding to work together. :)