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AGS Bug and Suggestion Tracker | BB169 (Feat): RGBA(x,x,x,0) --> (255,0,255,0) | | Priority: | Normal | | Status: | Awaiting fix | | AGS Component: | Editor | | Reported: | 25-Sep-04 at 23:48 by Unknown | Comments:
01-Oct-04 00:27 - strazer set state to Awaiting fix
Posted by strazer on 01-Oct-04 at 00:27 (IP logged): Additonal description:
If, in a 16-bit color game, you try to import a PNG with a totally transparent background, AGS imports it making both the background AND the color black (0,0,0) transparent.
The problem is that a transparent background (at least when saved out from PSP to PNG) has R 0 G 0 B 0 Alpha: fully transparent.
If you have any pure black in your picture, you get R 0 G 0 B 0 Alpha: fully opaque.
Original description: To-do list entry:
* importing alpha image with pixel RGBA(x,x,x,0) should be replaced with (255,0,255,0)
because some paint programs use alpha=0 for the transparent colour |
If you are a moderator you can set the status of this item, for example to verify a bug or suggestion. Remember, the state of a bug/suggestion goes like this:- user submits the report, starts off unverified.
- as moderator, you replicate the bug yourself, or make totally sure that it is a bug in AGS rather than bad scripting, and then set the status to awating fix
- I (CJ) look at all bugs set to 'Awaiting Fix', and will attempt to fix them in due course. Once I have fixed a bug, I set it to Implemented.
- Once on Implented, the original user who reported the bug should check that it is indeed fixed, and if so change it to Complete.
- CJ may decide that a suggestion request, for example, is not do-able in the near future, in which case it will be set to Postponed to indicate that it will not be resolved soon.
- If a bug turns out not to be a bug in AGS, or a suggestion is unfeasible or already implemented, it will be set to Rejected.
- The Work On state is just used by CJ to keep track of which things he is working on but that have not yet made it into a public release.
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