List of Script Modules: Difference between revisions
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*>Janik (more descs + fixed some links) |
*>Janik No edit summary |
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** Save/load files in encrypted format (e.g. for high scores). | ** Save/load files in encrypted format (e.g. for high scores). | ||
* [http://www.bigbluecup.com/yabb/index.php?topic=23339 expression-style speech] by ~}Shade{~ | * [http://www.bigbluecup.com/yabb/index.php?topic=23339 expression-style speech] by ~}Shade{~ | ||
** Module to customize sierra-style (portrait) speech view, with changing expressions. | |||
* [http://www.bigbluecup.com/yabb/index.php?topic=22659 Fading text GUI] by Kinoko and strazer | * [http://www.bigbluecup.com/yabb/index.php?topic=22659 Fading text GUI] by Kinoko and strazer | ||
* [http://ssh.me.uk/parsemodzip.php?modfile=FileDialog.zip FileDialog] by [[SSH]] | ** Border fades in, then text, then fades out again, all non-blocking. | ||
* [http://ssh.me.uk/parsemodzip.php?modfile=FileDialog.zip FileDialog] by [[SSH]] | |||
** File selection dialog for BMP and PCX, with preview | |||
* [http://www.bigbluecup.com/yabb/index.php?topic=21282 Finite State Machine] by HeirOfNorton | * [http://www.bigbluecup.com/yabb/index.php?topic=21282 Finite State Machine] by HeirOfNorton | ||
** Useful for keeping track of complex game states and for simulating character AI. | |||
* [http://www.bigbluecup.com/yabb/index.php?topic=23795 Hotspot Combination Lock] by Ashen | * [http://www.bigbluecup.com/yabb/index.php?topic=23795 Hotspot Combination Lock] by Ashen | ||
** A Passcode Lock Module, specifically designed to use hotspots and objects, rather than a GUI. | |||
* [http://www.bigbluecup.com/yabb/index.php?topic=25866 Icon based dialogs] by HeirOfNorton | * [http://www.bigbluecup.com/yabb/index.php?topic=25866 Icon based dialogs] by HeirOfNorton | ||
** A complete icon-based dialog system to your game, similar to the one used in Discworld. | |||
* [http://www.bigbluecup.com/yabb/index.php?topic=22599 IniFile] by RickJ | * [http://www.bigbluecup.com/yabb/index.php?topic=22599 IniFile] by RickJ | ||
** Read INI configuration files. | ** Read INI configuration files. | ||
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* [http://www.bigbluecup.com/yabb/index.php?topic=23793 SumPasscode] by Ashen | * [http://www.bigbluecup.com/yabb/index.php?topic=23793 SumPasscode] by Ashen | ||
* [http://www.bigbluecup.com/yabb/index.php?topic=23175 Ultimate Randoms] by Akumayo | * [http://www.bigbluecup.com/yabb/index.php?topic=23175 Ultimate Randoms] by Akumayo | ||
** Several functions for random dice roll, weighted dice, etc. | |||
* [http://www.bigbluecup.com/yabb/index.php?topic=25077 Weather effects] by Akumayo | * [http://www.bigbluecup.com/yabb/index.php?topic=25077 Weather effects] by Akumayo | ||
** General purpose weather (snow/rain/any sprite) module. | ** General purpose weather (snow/rain/any sprite) module. |
Revision as of 03:34, 19 September 2006
- 8-Direction Movement by Bernie
- Simulate a movement similar to the ones in games like Chrono Trigger or Terranigma.
- AGS 3D by Steve McCrea (also uses a plugin)
- Create and manage full-3d rooms.
- ASCII keycode generator by Akumayo
- For use with IsKeyPressed()
- CharacterControl by strazer, based on plugin by Scorpiorus
- Control and move characters, even those in other rooms.
- CharacterRegionSounds by strazer
- Give ALL characters different footstep sounds for different surfaces like wood, concrete or grass.
- Continuous Music by SSH
- Music that carries on when returning to a room.
- Credits (and typewriting) by SSH based on plugin by AJA
- Scrolling credits.
- Description by SSH, based on OverHot by Gilbot
- Hotspot description either on status line, on a GUI, following the mouse, or staying still over one hotspot.
- DialogBox by SSH
- Provides a a function to display a blocking GUI with OK/Cancel options and return 1/0.
- Digraphs by SSH, wiki article
- For entering accented characters more easily.
- Easy3D by Wretched
- Create 3D games using the AGS editor. And add 3D parallax areas to normal 2D rooms.
- EncryptedFile by HeirOfNorton
- Save/load files in encrypted format (e.g. for high scores).
- expression-style speech by ~}Shade{~
- Module to customize sierra-style (portrait) speech view, with changing expressions.
- Fading text GUI by Kinoko and strazer
- Border fades in, then text, then fades out again, all non-blocking.
- FileDialog by SSH
- File selection dialog for BMP and PCX, with preview
- Finite State Machine by HeirOfNorton
- Useful for keeping track of complex game states and for simulating character AI.
- Hotspot Combination Lock by Ashen
- A Passcode Lock Module, specifically designed to use hotspots and objects, rather than a GUI.
- Icon based dialogs by HeirOfNorton
- A complete icon-based dialog system to your game, similar to the one used in Discworld.
- IniFile by RickJ
- Read INI configuration files.
- InvItemAnimation by strazer
- Keycodes by strazer
- KeyboardMovement by strazer and Rui Pires
- Keypad combination lock by SSH
- LineBreak by monkey_05_06
- MiniGame call/return by RickJ
- OtherRoom by strazer, based on plugin by Steve McCrea
OverHot by GilbotReplaced by Description module- Pixel Perfect Collision Detection by SSH, based on scripts by GarageGothic, Radiant and Steve McCrea
- Properties by monkey_05_06
- Queued Background Speech by SSH, based on scripts by Scorpiorus
- QueuedSpeech by monkey_05_06, based on scripts by Scorpiorus
- RawGetRGB by SSH: Get RGB values of a pixel
- ReadBMP by SSH: Read BMP files in and do flood-fill
- Save/load game GUI with screenshots by SSH
- ScrollingDialog by monkey_05_06
- Shifting colours by Akumayo
- Shoot-em up by Rocco
- SimpleSnow by SSH
- SimpleRain by SSH
- SlideRoom by strazer
- Slow movement by SSH
- SpinLock by Snake Blisken
- Sprite-based fonts by SSH
- StarWars-style perspective scroller by SSH
- StrAdditions by monkey_05_06
- SumPasscode by Ashen
- Ultimate Randoms by Akumayo
- Several functions for random dice roll, weighted dice, etc.
- Weather effects by Akumayo
- General purpose weather (snow/rain/any sprite) module.
- VectorClass by monkey_05_06, based on scripts by HeirOfNorton
IntVector by monkey_05_06based on scripts by HeirOfNorton, now part of VectorClass moduleStringVector by monkey_05_06, based on scripts by HeirOfNorton, now part of the VectorClass moduleFloatVector by monkey_05_06based on scripts by HeirOfNorton, now part of VectorClass module
- Zoom by SSH
- Zoom in and out on a sprite.