PersistentSpeech: Difference between revisions

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*>Monkey 05 06
*>Monkey 05 06
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{{Thread|27241|Persistent Speech module}} by [[monkey_05_06]]. The PersistentSpeech module allows character speech to persist on-screen  for  a set amount of time. The default settings work like  Character.SayBackground  (no
{{Thread|27241|PersistentSpeech module}} by [[monkey_05_06]]. The PersistentSpeech module allows character speech to persist on-screen  for  a set amount of time. The default settings work like  Character.SayBackground  (no
speech animation), but there are settings to apply speech animation, change text
speech animation), but there are settings to apply speech animation, change text
color, and change speech  font  (without  altering  the  Character's  settings).
color, and change speech  font  (without  altering  the  Character's  settings).


{{Module|Dialog}}
{{Module|Dialog}}

Revision as of 18:58, 17 October 2006

module 27241 by monkey_05_06. The PersistentSpeech module allows character speech to persist on-screen for a set amount of time. The default settings work like Character.SayBackground (no speech animation), but there are settings to apply speech animation, change text color, and change speech font (without altering the Character's settings).