PersistentSpeech

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Revision as of 18:58, 17 October 2006 by *>Monkey 05 06 (Persistent Speech moved to PersistentSpeech)
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Speech module 27241 by monkey_05_06. The PersistentSpeech module allows character speech to persist on-screen for a set amount of time. The default settings work like Character.SayBackground (no speech animation), but there are settings to apply speech animation, change text color, and change speech font (without altering the Character's settings).